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Fix on*Render methods to be member functions instead of properties #639

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Oct 23, 2023
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8 changes: 4 additions & 4 deletions types/three/src/core/Object3D.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -235,14 +235,14 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
* are not renderable and thus this callback is not executed for such objects.
* @defaultValue `() => {}`
*/
onBeforeRender: (
onBeforeRender(
renderer: WebGLRenderer,
scene: Scene,
camera: Camera,
geometry: BufferGeometry,
material: Material,
group: Group,
) => void;
): void;

/**
* An optional callback that is executed immediately after a 3D object is rendered.
Expand All @@ -254,14 +254,14 @@ export class Object3D<TEventMap extends Object3DEventMap = Object3DEventMap> ext
* are not renderable and thus this callback is not executed for such objects.
* @defaultValue `() => {}`
*/
onAfterRender: (
onAfterRender(
renderer: WebGLRenderer,
scene: Scene,
camera: Camera,
geometry: BufferGeometry,
material: Material,
group: Group,
) => void;
): void;

/**
* The default {@link up} direction for objects, also used as the default position for {@link THREE.DirectionalLight | DirectionalLight},
Expand Down