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GTAOPass: Remove unused uniform variable and parameter.
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Methuselah96 committed Dec 15, 2023
1 parent 096fb16 commit 978b5bb
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Showing 2 changed files with 0 additions and 2 deletions.
1 change: 0 additions & 1 deletion types/three/examples/jsm/postprocessing/GTAOPass.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,6 @@ export class GTAOPass extends Pass {
radius?: number | undefined;
distanceExponent?: number | undefined;
thickness?: number | undefined;
bias?: number | undefined;
scale?: number | undefined;
samples?: number | undefined;
screenSpaceRadius?: boolean | undefined;
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1 change: 0 additions & 1 deletion types/three/examples/jsm/shaders/GTAOShader.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -22,7 +22,6 @@ export const GTAOShader: {
cameraProjectionMatrixInverse: IUniform<Matrix4>;
radius: IUniform<number>;
distanceExponent: IUniform<number>;
bias: IUniform<number>;
scale: IUniform<number>;
sceneBoxMin: IUniform<Vector3>;
sceneBoxMax: IUniform<Vector3>;
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