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BatchedMesh: Remove unneeded & redundant matrices array (#671)
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Methuselah96 authored Nov 8, 2023
1 parent 2751f05 commit 624257e
Showing 1 changed file with 0 additions and 1 deletion.
1 change: 0 additions & 1 deletion types/three/examples/jsm/objects/BatchedMesh.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -25,7 +25,6 @@ declare class BatchedMesh extends Mesh<BufferGeometry, Material> {
_multiDrawStarts: Int32Array | null;
_multiDrawCount: number;

_matrices: Matrix4[];
_matricesTexture: DataTexture | null;

_frustumCulled: boolean;
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