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WebGPURenderer: remove obsolete code (#1325)
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* Update three.js

* Add src

* Update patch and delete src

* Update declarations
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Methuselah96 authored Nov 3, 2024
1 parent 51f9381 commit 2a6efd9
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Showing 3 changed files with 32 additions and 38 deletions.
67 changes: 31 additions & 36 deletions src-testing/changes.patch
Original file line number Diff line number Diff line change
Expand Up @@ -4545,7 +4545,7 @@ index e77308c1..a3556aa1 100644

dispose() {
diff --git a/src-testing/src/renderers/common/RenderList.ts b/src-testing/src/renderers/common/RenderList.ts
index b9db4833..b64a3247 100644
index 0a9c07da..4587e6da 100644
--- a/src-testing/src/renderers/common/RenderList.ts
+++ b/src-testing/src/renderers/common/RenderList.ts
@@ -1,32 +1,67 @@
Expand Down Expand Up @@ -4661,7 +4661,7 @@ index b9db4833..b64a3247 100644
const renderItem = this.getNextRenderItem(object, geometry, material, groupOrder, z, group);

if (object.occlusionTest === true) this.occlusionQueryCount++;
@@ -95,25 +144,35 @@ class RenderList {
@@ -95,21 +144,31 @@ class RenderList {
(material.transparent === true || material.transmission > 0 ? this.transparent : this.opaque).push(renderItem);
}

Expand Down Expand Up @@ -4689,11 +4689,6 @@ index b9db4833..b64a3247 100644
this.lightsArray.push(light);
}

getLightsNode() {
- return this.lightsNode.fromLights(this.lightsArray);
+ return new LightsNode(this.lightsArray);
}

- sort(customOpaqueSort, customTransparentSort) {
+ sort(
+ customOpaqueSort: ((a: RenderItem, b: RenderItem) => number) | null,
Expand Down Expand Up @@ -4738,7 +4733,7 @@ index 3fc3134e..c002ed0c 100644
}

diff --git a/src-testing/src/renderers/common/RenderObject.ts b/src-testing/src/renderers/common/RenderObject.ts
index 62c1c83b..3d24b62e 100644
index 55fb4318..ea297bfd 100644
--- a/src-testing/src/renderers/common/RenderObject.ts
+++ b/src-testing/src/renderers/common/RenderObject.ts
@@ -1,9 +1,27 @@
Expand Down Expand Up @@ -4881,7 +4876,7 @@ index 62c1c83b..3d24b62e 100644

for (const nodeAttribute of nodeAttributes) {
const attribute =
@@ -334,6 +404,6 @@ export default class RenderObject {
@@ -341,6 +411,6 @@ export default class RenderObject {
dispose() {
this.material.removeEventListener('dispose', this.onMaterialDispose);

Expand Down Expand Up @@ -5026,7 +5021,7 @@ index 0ec34b04..573cae2b 100644

this.vertexProgram = vertexProgram;
diff --git a/src-testing/src/renderers/common/Renderer.ts b/src-testing/src/renderers/common/Renderer.ts
index 7a1b3b62..169391cf 100644
index 03410828..1677575f 100644
--- a/src-testing/src/renderers/common/Renderer.ts
+++ b/src-testing/src/renderers/common/Renderer.ts
@@ -35,7 +35,35 @@ import {
Expand Down Expand Up @@ -5508,7 +5503,7 @@ index 7a1b3b62..169391cf 100644
return target.set(this._width, this._height);
}

@@ -759,7 +944,7 @@ class Renderer {
@@ -761,7 +946,7 @@ class Renderer {
this.setSize(this._width, this._height, false);
}

Expand All @@ -5517,7 +5512,7 @@ index 7a1b3b62..169391cf 100644
this._width = width;
this._height = height;

@@ -773,7 +958,7 @@ class Renderer {
@@ -775,7 +960,7 @@ class Renderer {
if (this._initialized) this.backend.updateSize();
}

Expand All @@ -5526,7 +5521,7 @@ index 7a1b3b62..169391cf 100644
this._width = width;
this._height = height;

@@ -790,15 +975,15 @@ class Renderer {
@@ -792,15 +977,15 @@ class Renderer {
if (this._initialized) this.backend.updateSize();
}

Expand All @@ -5545,7 +5540,7 @@ index 7a1b3b62..169391cf 100644
const scissor = this._scissor;

target.x = scissor.x;
@@ -809,13 +994,15 @@ class Renderer {
@@ -811,13 +996,15 @@ class Renderer {
return target;
}

Expand All @@ -5565,7 +5560,7 @@ index 7a1b3b62..169391cf 100644
}
}

@@ -823,34 +1010,36 @@ class Renderer {
@@ -825,34 +1012,36 @@ class Renderer {
return this._scissorTest;
}

Expand Down Expand Up @@ -5610,7 +5605,7 @@ index 7a1b3b62..169391cf 100644
this._clearColor.set(color);
this._clearColor.a = alpha;
}
@@ -859,7 +1048,7 @@ class Renderer {
@@ -861,7 +1050,7 @@ class Renderer {
return this._clearColor.a;
}

Expand All @@ -5619,7 +5614,7 @@ index 7a1b3b62..169391cf 100644
this._clearColor.a = alpha;
}

@@ -867,7 +1056,7 @@ class Renderer {
@@ -869,7 +1058,7 @@ class Renderer {
return this._clearDepth;
}

Expand All @@ -5628,7 +5623,7 @@ index 7a1b3b62..169391cf 100644
this._clearDepth = depth;
}

@@ -875,11 +1064,11 @@ class Renderer {
@@ -877,11 +1066,11 @@ class Renderer {
return this._clearStencil;
}

Expand All @@ -5642,7 +5637,7 @@ index 7a1b3b62..169391cf 100644
const renderContext = this._currentRenderContext;

return renderContext && this.backend.isOccluded(renderContext, object);
@@ -899,9 +1088,9 @@ class Renderer {
@@ -901,9 +1090,9 @@ class Renderer {
let renderTargetData = null;

if (renderTarget !== null) {
Expand All @@ -5654,7 +5649,7 @@ index 7a1b3b62..169391cf 100644
}

this.backend.clear(color, depth, stencil, renderTargetData);
@@ -912,8 +1101,8 @@ class Renderer {
@@ -914,8 +1103,8 @@ class Renderer {

const quad = this._quad;

Expand All @@ -5665,7 +5660,7 @@ index 7a1b3b62..169391cf 100644
quad.material.needsUpdate = true;
}

@@ -962,20 +1151,20 @@ class Renderer {
@@ -964,20 +1153,20 @@ class Renderer {
dispose() {
this.info.dispose();

Expand Down Expand Up @@ -5695,7 +5690,7 @@ index 7a1b3b62..169391cf 100644
this._renderTarget = renderTarget;
this._activeCubeFace = activeCubeFace;
this._activeMipmapLevel = activeMipmapLevel;
@@ -985,7 +1174,19 @@ class Renderer {
@@ -987,7 +1176,19 @@ class Renderer {
return this._renderTarget;
}

Expand All @@ -5716,7 +5711,7 @@ index 7a1b3b62..169391cf 100644
this._renderObjectFunction = renderObjectFunction;
}

@@ -993,7 +1194,7 @@ class Renderer {
@@ -995,7 +1196,7 @@ class Renderer {
return this._renderObjectFunction;
}

Expand All @@ -5725,7 +5720,7 @@ index 7a1b3b62..169391cf 100644
if (this._initialized === false) {
console.warn(
'THREE.Renderer: .compute() called before the backend is initialized. Try using .computeAsync() instead.',
@@ -1004,7 +1205,7 @@ class Renderer {
@@ -1006,7 +1207,7 @@ class Renderer {

//

Expand All @@ -5734,7 +5729,7 @@ index 7a1b3b62..169391cf 100644

const previousRenderId = nodeFrame.renderId;

@@ -1019,9 +1220,9 @@ class Renderer {
@@ -1021,9 +1222,9 @@ class Renderer {
//

const backend = this.backend;
Expand All @@ -5747,7 +5742,7 @@ index 7a1b3b62..169391cf 100644

const computeList = Array.isArray(computeNodes) ? computeNodes : [computeNodes];

@@ -1070,7 +1271,7 @@ class Renderer {
@@ -1072,7 +1273,7 @@ class Renderer {
nodeFrame.renderId = previousRenderId;
}

Expand All @@ -5756,7 +5751,7 @@ index 7a1b3b62..169391cf 100644
if (this._initialized === false) await this.init();

this.compute(computeNodes);
@@ -1078,13 +1279,13 @@ class Renderer {
@@ -1080,13 +1281,13 @@ class Renderer {
await this.backend.resolveTimestampAsync(computeNodes, 'compute');
}

Expand All @@ -5772,7 +5767,7 @@ index 7a1b3b62..169391cf 100644
if (this._initialized === false) {
console.warn(
'THREE.Renderer: .hasFeature() called before the backend is initialized. Try using .hasFeatureAsync() instead.',
@@ -1096,7 +1297,7 @@ class Renderer {
@@ -1098,7 +1299,7 @@ class Renderer {
return this.backend.hasFeature(name);
}

Expand All @@ -5781,7 +5776,7 @@ index 7a1b3b62..169391cf 100644
const renderContext = this._currentRenderContext;

this._textures.updateTexture(framebufferTexture);
@@ -1109,54 +1310,68 @@ class Renderer {
@@ -1111,54 +1312,68 @@ class Renderer {
this.backend.copyFramebufferToTexture(framebufferTexture, renderContext, rectangle);
}

Expand Down Expand Up @@ -5867,7 +5862,7 @@ index 7a1b3b62..169391cf 100644
.applyMatrix4(object.matrixWorld)
.applyMatrix4(_projScreenMatrix);
}
@@ -1166,7 +1381,7 @@ class Renderer {
@@ -1168,7 +1383,7 @@ class Renderer {

for (let i = 0, l = groups.length; i < l; i++) {
const group = groups[i];
Expand All @@ -5876,7 +5871,7 @@ index 7a1b3b62..169391cf 100644

if (groupMaterial && groupMaterial.visible) {
renderList.push(object, geometry, groupMaterial, groupOrder, _vector4.z, group);
@@ -1183,7 +1398,7 @@ class Renderer {
@@ -1185,7 +1400,7 @@ class Renderer {
const baseRenderList = renderList;

// replace render list
Expand All @@ -5885,7 +5880,7 @@ index 7a1b3b62..169391cf 100644

renderList.begin();

@@ -1203,13 +1418,13 @@ class Renderer {
@@ -1205,13 +1420,13 @@ class Renderer {
}
}

Expand All @@ -5901,7 +5896,7 @@ index 7a1b3b62..169391cf 100644
// process renderable objects

for (let i = 0, il = renderList.length; i < il; i++) {
@@ -1220,42 +1435,50 @@ class Renderer {
@@ -1222,42 +1437,50 @@ class Renderer {

const { object, geometry, material, group } = renderItem;

Expand Down Expand Up @@ -5963,7 +5958,7 @@ index 7a1b3b62..169391cf 100644
let overridePositionNode;
let overrideFragmentNode;
let overrideDepthNode;
@@ -1340,14 +1563,22 @@ class Renderer {
@@ -1342,14 +1565,22 @@ class Renderer {
object.onAfterRender(this, scene, camera, geometry, material, group);
}

Expand All @@ -5989,7 +5984,7 @@ index 7a1b3b62..169391cf 100644
passId,
);
renderObject.drawRange = object.geometry.drawRange;
@@ -1355,18 +1586,18 @@ class Renderer {
@@ -1357,18 +1588,18 @@ class Renderer {

//

Expand All @@ -6014,7 +6009,7 @@ index 7a1b3b62..169391cf 100644

//

@@ -1380,32 +1611,39 @@ class Renderer {
@@ -1382,32 +1613,39 @@ class Renderer {

this.backend.draw(renderObject, this.info);

Expand Down
1 change: 0 additions & 1 deletion types/three/src/renderers/common/RenderList.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -57,7 +57,6 @@ declare class RenderList {
): void;
pushBundle(group: Bundle): void;
pushLight(light: Light): void;
getLightsNode(): LightsNode;
sort(
customOpaqueSort: ((a: RenderItem, b: RenderItem) => number) | null,
customTransparentSort: ((a: RenderItem, b: RenderItem) => number) | null,
Expand Down

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