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shop added
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Andy260700 committed Dec 31, 2020
1 parent def4446 commit 3092201
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Showing 2 changed files with 53 additions and 0 deletions.
26 changes: 26 additions & 0 deletions resources/shops/shop_2x2.tscn
Original file line number Diff line number Diff line change
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[gd_scene load_steps=3 format=2]

[ext_resource path="res://resources/tilesets/stone_walls_and_floors.tres" type="TileSet" id=1]
[ext_resource path="res://resources/rooms/rooms.tres" type="TileSet" id=2]

[node name="Node2D" type="StaticBody2D"]

[node name="base" type="TileMap" parent="."]
position = Vector2( -1.0918, 169.724 )
mode = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 256, 128 )
format = 1
tile_data = PoolIntArray( -131075, 166, 0, -131074, 166, 0, -65539, 166, 0, -65538, 166, 0 )

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2( -1.0918, 169.724 )
polygon = PoolVector2Array( -255.355, 129.054, -255.355, 109.926, 2.87503, -20.0327, 254.354, 108.238, 254.917, 128.492, -1.06311, 256.763 )

[node name="wall" type="TileMap" parent="."]
position = Vector2( -0.562592, 149.087 )
mode = 1
tile_set = ExtResource( 2 )
cell_size = Vector2( 256, 128 )
format = 1
tile_data = PoolIntArray( -131075, 158, 0, -131074, 212, 0, -65539, 212, 0, -65538, 280, 0 )
27 changes: 27 additions & 0 deletions resources/shops/shop_2x3.tscn
Original file line number Diff line number Diff line change
@@ -0,0 +1,27 @@
[gd_scene load_steps=3 format=2]

[ext_resource path="res://resources/tilesets/stone_walls_and_floors.tres" type="TileSet" id=1]
[ext_resource path="res://resources/rooms/rooms.tres" type="TileSet" id=2]

[node name="Node2D" type="StaticBody2D"]
position = Vector2( -1.12518, 1.12518 )

[node name="base" type="TileMap" parent="."]
position = Vector2( -1.12524, 169.34 )
mode = 1
tile_set = ExtResource( 1 )
cell_size = Vector2( 256, 128 )
format = 1
tile_data = PoolIntArray( -131075, 166, 0, -131074, 166, 0, -65539, 166, 0, -65538, 166, 0, -3, 30, 0, -2, 50, 0 )

[node name="CollisionPolygon2D" type="CollisionPolygon2D" parent="."]
position = Vector2( -1.12524, 169.34 )
polygon = PoolVector2Array( -383.677, 195.064, -383.252, 171.661, 2.87503, -20.0327, 254.354, 108.238, 254.917, 128.492, -128.371, 320.589 )

[node name="wall" type="TileMap" parent="."]
position = Vector2( -0.562592, 149.087 )
mode = 1
tile_set = ExtResource( 2 )
cell_size = Vector2( 256, 128 )
format = 1
tile_data = PoolIntArray( -131075, 158, 0, -131074, 212, 0, -65539, 272, 0, -65538, 219, 0, -3, 214, 0, -2, 269, 0 )

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