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* feat: add `cursor_position` * fix android/ios and add docs * fix macos, ios, and android * fix macOS * fix android * review changes
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@@ -0,0 +1,5 @@ | ||
--- | ||
"tao": "patch" | ||
--- | ||
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Add `Window::cursor_position` and `EventLoopWindowTarget::cursor_position` to get the current mouse position. |
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@@ -21,6 +21,7 @@ mod menu; | |
mod monitor; | ||
#[cfg(feature = "tray")] | ||
mod system_tray; | ||
mod util; | ||
mod window; | ||
pub mod x11; | ||
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use gdk::Display; | ||
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use crate::{dpi::PhysicalPosition, error::ExternalError}; | ||
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#[inline] | ||
pub fn cursor_position() -> Result<PhysicalPosition<f64>, ExternalError> { | ||
Display::default() | ||
.and_then(|d| d.default_seat()) | ||
.and_then(|s| s.pointer()) | ||
.map(|p| p.position_double()) | ||
.map(|(_, x, y)| (x, y).into()) | ||
.ok_or(ExternalError::Os(os_error!(super::OsError))) | ||
} |
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