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Devel #2

Merged
merged 22 commits into from
May 30, 2017
Merged

Devel #2

merged 22 commits into from
May 30, 2017

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AurL
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@AurL AurL commented May 30, 2017

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AurL and others added 22 commits May 24, 2017 13:47
- Renaming 'Scene' to 'Model' to avoid confusion
- glTF top objects are now arrays, and objects are referenced by index instead of id
- added a few comments (required)
- default values
glTF 2.0 has now PBR materials.
Core material is Metallic/Roughness material
Specular/glossiness is still in an extension

Material properties can be number arrays (colors/factors) or JSON objects (textures)
@AurL AurL mentioned this pull request May 30, 2017
@syoyo syoyo merged commit 4ebd5a9 into syoyo:master May 30, 2017
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syoyo commented May 30, 2017

Thanks! Merged!

syoyo pushed a commit that referenced this pull request Jul 23, 2019
update from original repository
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2 participants