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Optimize AppendTokens() by adding Tokenizer::prefixUntil() #2003
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Optimize AppendTokens() by adding Tokenizer::prefixUntil() #2003
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The conditions are mutually exclusive, but that fact was not clear in the official code (because that code lacked `str`). Also adjusted "no prefix" debugs() wording to clarify that use case description and to improve symmetry with "empty haystack" use case. This change also avoids "insufficient input" phrasing that should be reserved for methods throwing InsufficientInput.
XXX: This code compiles, but I am concerned that callers may specify a wrong/third SBuf method (with the same profile as SearchMethod).
Keep the new prefix_() parameter order as a lot more readable.
... across Tokenizer methods (at least).
... and slightly fewer official code changes.
This PR implements a PR1896 suggestion. |
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Thank you.
@@ -104,7 +111,7 @@ Parser::Tokenizer::prefix(const char *description, const CharacterSet &tokenChar | |||
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SBuf result; | |||
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if (!prefix(result, tokenChars, limit)) | |||
if (!prefix_(result, limit, findFirstNotOf, tokenChars)) |
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I have tried to replace new { findFirstOf, findFirstNotOf }
enum with SBuf method pointers, but the result was no more readable and more error-prone then current PR code because a prefix_() caller could supply a pointer to a method that compiles fine but is not compatible with prefix_() logic. The current/proposed "findFirstNotOf, tokenChars" and "findFirstOf, delimiters" calls are readable and safer.
Moving findFirstOf() and findFirstNotOf() calls outside prefix_() does not work well either, for several reasons.
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FYI, That trouble is a "red flag" for this alteration being a bad design change.
IMHO, the use-case I assume you are trying to achieve would be better reached by fixing the problems we have with the token()
method design that are currently forcing some weird uses of prefix()
.
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FYI, That trouble is a "red flag" for this alteration being a bad design change.
I do not see "bad design change" signs here. My comment was describing troubles with rejected solutions, not with the proposed one, so "that trouble" does not really apply to the proposed code changes. Moreover, I do not think it is accurate to describe proposed code changes as "design change". The overall Tokenizer design remains the same. We are just adding another useful method.
Overall I do not see any need for this bloat to the
Tokenizer
API. The example user code inNotes.cc
is fine as-was.
- const auto tokenCharacters = delimiters.complement("non-delimiters");
Existing AppendTokens() always performs expensive CharacterSet negation and copying. It is definitely not "fine"! I have now added an explicit statement to the PR description to detail the problem solved by this PR.
IMHO, the use-case I assume you are trying to achieve would be better reached by fixing the problems we have with the
token()
method design that are currently forcing some weird uses ofprefix()
.
This PR avoids expensive CharacterSet negation and copying on every AppendTokens() call. This optimization was planned earlier and does not preclude any Tokenizer::token() method redesign. If you would like to propose Tokenizer::token() design improvements, please do so, but please do not block this PR even if you think those future improvements are going to make this optimization unnecessary.
return false; | ||
} | ||
if (prefixLen == SBuf::npos && (atEnd() || limit == 0)) { | ||
debugs(24, 8, "no char in set " << tokenChars.name << " while looking for prefix"); | ||
if (prefixLen == SBuf::npos && !limitedBuf.length()) { |
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We can drop npos check and even move this if
statement higher/earlier, before the findFirstOf() call. I believe its current location/shape is slightly better for several reasons:
- Zero limitedBuf.length() condition is probably rare. Delaying its computation (as done in the official and PR code) can be viewed as an optimization (attempt).
- Computing
prefixLen == SBuf::npos
is necessary and probably faster than doing limitedBuf.length() check. Placing this npos check first (as done in the official and PR code) can be viewed as an optimization (attempt). - Keeping the two SBuf::npos conditions together clarifies this code. Separating them (and removing one npos check) may complicate correct code interpretation.
- Keeping this condition in its current place results in fewer out-of-scope changes.
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We can drop npos check and even move this
if
statement higher/earlier, before the findFirstOf() call. I believe its current location/shape is slightly better for several reasons:1. Zero limitedBuf.length() condition is probably rare. Delaying its computation (as done in the official and PR code) can be viewed as an optimization (attempt).
That can be measured easily enough. No need to guess.
If you do not want to perfect it now while touching this code. Then I suggest adding a TODO about doing that measurement and optimizing. This is a high-use piece of code.
2. Computing `prefixLen == SBuf::npos` is necessary and probably faster than doing limitedBuf.length() check. Placing this npos check first (as done in the official and PR code) can be viewed as an optimization (attempt).
Are you sure about that? IMO they are "probably" the same cost. Since both are an integer lookup and compare against a constant.
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We can drop npos check and even move this
if
statement higher/earlier, before the findFirstOf() call. I believe its current location/shape is slightly better for several reasons:
- Zero limitedBuf.length() condition is probably rare. Delaying its computation (as done in the official and PR code) can be viewed as an optimization (attempt).
That can be measured easily enough. No need to guess. If you do not want to perfect it now while touching this code. Then I suggest adding a TODO about doing that measurement and optimizing. This is a high-use piece of code.
I believe that correctly measuring the effect of those additional optimizations is difficult, but I added the requested TODO in hope to merge this PR (commit 8d848cd).
- Computing
prefixLen == SBuf::npos
is necessary and probably faster than doing limitedBuf.length() check. Placing this npos check first (as done in the official and PR code) can be viewed as an optimization (attempt).
Are you sure about that? IMO they are "probably" the same cost. Since both are an integer lookup and compare against a constant.
I am pretty sure about the correctness of my "necessary and probably faster" statement. The alleged speed difference here is based on the suspicion that, in some cases, prefixLen will probably be stored in a CPU register while computing limitedBuf.length() may require a memory lookup.
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Overall I do not see any need for this bloat to the Tokenizer
API. The example user code in Notes.cc
is fine as-was.
return false; | ||
} | ||
if (prefixLen == SBuf::npos && (atEnd() || limit == 0)) { | ||
debugs(24, 8, "no char in set " << tokenChars.name << " while looking for prefix"); | ||
if (prefixLen == SBuf::npos && !limitedBuf.length()) { |
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We can drop npos check and even move this
if
statement higher/earlier, before the findFirstOf() call. I believe its current location/shape is slightly better for several reasons:1. Zero limitedBuf.length() condition is probably rare. Delaying its computation (as done in the official and PR code) can be viewed as an optimization (attempt).
That can be measured easily enough. No need to guess.
If you do not want to perfect it now while touching this code. Then I suggest adding a TODO about doing that measurement and optimizing. This is a high-use piece of code.
2. Computing `prefixLen == SBuf::npos` is necessary and probably faster than doing limitedBuf.length() check. Placing this npos check first (as done in the official and PR code) can be viewed as an optimization (attempt).
Are you sure about that? IMO they are "probably" the same cost. Since both are an integer lookup and compare against a constant.
return false; | ||
} | ||
if (prefixLen == SBuf::npos && (atEnd() || limit == 0)) { | ||
debugs(24, 8, "no char in set " << tokenChars.name << " while looking for prefix"); | ||
if (prefixLen == SBuf::npos && !limitedBuf.length()) { |
There was a problem hiding this comment.
Choose a reason for hiding this comment
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We can drop npos check and even move this
if
statement higher/earlier, before the findFirstOf() call. I believe its current location/shape is slightly better for several reasons:
- Zero limitedBuf.length() condition is probably rare. Delaying its computation (as done in the official and PR code) can be viewed as an optimization (attempt).
That can be measured easily enough. No need to guess. If you do not want to perfect it now while touching this code. Then I suggest adding a TODO about doing that measurement and optimizing. This is a high-use piece of code.
I believe that correctly measuring the effect of those additional optimizations is difficult, but I added the requested TODO in hope to merge this PR (commit 8d848cd).
- Computing
prefixLen == SBuf::npos
is necessary and probably faster than doing limitedBuf.length() check. Placing this npos check first (as done in the official and PR code) can be viewed as an optimization (attempt).
Are you sure about that? IMO they are "probably" the same cost. Since both are an integer lookup and compare against a constant.
I am pretty sure about the correctness of my "necessary and probably faster" statement. The alleged speed difference here is based on the suspicion that, in some cases, prefixLen will probably be stored in a CPU register while computing limitedBuf.length() may require a memory lookup.
@@ -104,7 +111,7 @@ Parser::Tokenizer::prefix(const char *description, const CharacterSet &tokenChar | |||
|
|||
SBuf result; | |||
|
|||
if (!prefix(result, tokenChars, limit)) | |||
if (!prefix_(result, limit, findFirstNotOf, tokenChars)) |
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Choose a reason for hiding this comment
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FYI, That trouble is a "red flag" for this alteration being a bad design change.
I do not see "bad design change" signs here. My comment was describing troubles with rejected solutions, not with the proposed one, so "that trouble" does not really apply to the proposed code changes. Moreover, I do not think it is accurate to describe proposed code changes as "design change". The overall Tokenizer design remains the same. We are just adding another useful method.
Overall I do not see any need for this bloat to the
Tokenizer
API. The example user code inNotes.cc
is fine as-was.
- const auto tokenCharacters = delimiters.complement("non-delimiters");
Existing AppendTokens() always performs expensive CharacterSet negation and copying. It is definitely not "fine"! I have now added an explicit statement to the PR description to detail the problem solved by this PR.
IMHO, the use-case I assume you are trying to achieve would be better reached by fixing the problems we have with the
token()
method design that are currently forcing some weird uses ofprefix()
.
This PR avoids expensive CharacterSet negation and copying on every AppendTokens() call. This optimization was planned earlier and does not preclude any Tokenizer::token() method redesign. If you would like to propose Tokenizer::token() design improvements, please do so, but please do not block this PR even if you think those future improvements are going to make this optimization unnecessary.
This change removes expensive CharacterSet negation and copying on every
AppendTokens() call.
Also simplified complex "empty haystack" and "empty needle" conditions
after naming buf_.substr() return value. Those conditions are mutually
exclusive (in npos cases) but earlier code did not relay that fact well.
No functionality changes expected outside of level-8 debugging messages.