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Announce shuttle direction on proximity #9885

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41 changes: 26 additions & 15 deletions Content.Server/Shuttles/Systems/ShuttleSystem.EmergencyShuttle.cs
Original file line number Diff line number Diff line change
Expand Up @@ -254,24 +254,13 @@ public void CallEmergencyShuttle(EntityUid? stationUid)
return;
}

var xformQuery = GetEntityQuery<TransformComponent>();

if (TryFTLDock(shuttle, targetGrid.Value))
{
var xformQuery = GetEntityQuery<TransformComponent>();

if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var (shuttlePos, shuttleRot) = xform.GetWorldPositionRotation(xformQuery);
var (targetPos, targetRot) = targetXform.GetWorldPositionRotation(xformQuery);

var shuttleCOM = Robust.Shared.Physics.Transform.Mul(new Transform(shuttlePos, shuttleRot),
Comp<PhysicsComponent>(shuttle.Owner).LocalCenter);
var targetCOM = Robust.Shared.Physics.Transform.Mul(new Transform(targetPos, targetRot),
Comp<PhysicsComponent>(targetGrid.Value).LocalCenter);

var mapDiff = shuttleCOM - targetCOM;
var targetRotation = targetRot;
var angle = mapDiff.ToWorldAngle();
angle -= targetRotation;
var angle = GetAngle(xform, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid.Value, Loc.GetString("emergency-shuttle-docked", ("time", $"{_consoleAccumulator:0}"), ("direction", angle.GetDir())), playDefaultSound: false);
}

Expand All @@ -281,13 +270,35 @@ public void CallEmergencyShuttle(EntityUid? stationUid)
}
else
{
if (TryComp<TransformComponent>(targetGrid.Value, out var targetXform))
{
var angle = GetAngle(xform, targetXform, xformQuery);
_chatSystem.DispatchStationAnnouncement(stationUid.Value, Loc.GetString("emergency-shuttle-nearby", ("direction", angle.GetDir())), playDefaultSound: false);
}

_logger.Add(LogType.EmergencyShuttle, LogImpact.High, $"Emergency shuttle {ToPrettyString(stationUid.Value)} unable to find a valid docking port for {ToPrettyString(stationUid.Value)}");
_chatSystem.DispatchStationAnnouncement(stationUid.Value, Loc.GetString("emergency-shuttle-nearby"), playDefaultSound: false);
// TODO: Need filter extensions or something don't blame me.
SoundSystem.Play("/Audio/Misc/notice1.ogg", Filter.Broadcast());
}
}

private Angle GetAngle(TransformComponent xform, TransformComponent targetXform, EntityQuery<TransformComponent> xformQuery)
{
var (shuttlePos, shuttleRot) = xform.GetWorldPositionRotation(xformQuery);
var (targetPos, targetRot) = targetXform.GetWorldPositionRotation(xformQuery);

var shuttleCOM = Robust.Shared.Physics.Transform.Mul(new Transform(shuttlePos, shuttleRot),
Comp<PhysicsComponent>(xform.Owner).LocalCenter);
var targetCOM = Robust.Shared.Physics.Transform.Mul(new Transform(targetPos, targetRot),
Comp<PhysicsComponent>(targetXform.Owner).LocalCenter);

var mapDiff = shuttleCOM - targetCOM;
var targetRotation = targetRot;
var angle = mapDiff.ToWorldAngle();
angle -= targetRotation;
return angle;
}

/// <summary>
/// Checks if 2 docks can be connected by moving the shuttle directly onto docks.
/// </summary>
Expand Down
2 changes: 1 addition & 1 deletion Resources/Locale/en-US/shuttles/emergency.ftl
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ emergency-shuttle-left = The Emergency Shuttle has left the station. Estimate {$
emergency-shuttle-launch-time = The emergency shuttle will launch in {$consoleAccumulator} seconds.
emergency-shuttle-docked = The Emergency Shuttle has docked with the station on the {$direction} side. It will leave in {$time} seconds.
emergency-shuttle-good-luck = The Emergency Shuttle is unable to find a station. Good luck.
emergency-shuttle-nearby = The Emergency Shuttle is unable to find a valid docking port. It has warped in nearby.
emergency-shuttle-nearby = The Emergency Shuttle is unable to find a valid docking port. It has warped in {$direction} of the station.

# Emergency shuttle console popup / announcement
emergency-shuttle-console-auth-left = {$remaining} authorizations needed until shuttle is launched early.
Expand Down