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Inflatable wall fix #8409

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merged 2 commits into from
May 25, 2022
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Original file line number Diff line number Diff line change
Expand Up @@ -10,6 +10,10 @@ public sealed class SpawnAfterInteractComponent : Component
[DataField("prototype", customTypeSerializer: typeof(PrototypeIdSerializer<EntityPrototype>))]
public string? Prototype { get; }

[ViewVariables]
[DataField("ignoreDistance")]
public bool IgnoreDistance { get; }

[ViewVariables]
[DataField("doAfter")]
public float DoAfterTime = 0;
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Original file line number Diff line number Diff line change
Expand Up @@ -25,6 +25,8 @@ public override void Initialize()

private async void HandleAfterInteract(EntityUid uid, SpawnAfterInteractComponent component, AfterInteractEvent args)
{
if (!args.CanReach && !component.IgnoreDistance)
return;
if (string.IsNullOrEmpty(component.Prototype))
return;
if (!_mapManager.TryGetGrid(args.ClickLocation.GetGridId(EntityManager), out var grid))
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