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Updates to Hydroponic sprites #35004

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@Chaoticaa Chaoticaa commented Feb 9, 2025

About the PR

Updated some sprites for a bunch of plants in botany.

Why / Balance

I feel that the sprites for some plants/fruit needed to be updated to some degree.

Technical details

Media

grapedisplay
DISPLAYPRODUCdsfdffgdsgefakdsnfsjdfhbgdgE

Requirements

Breaking changes

Changelog

@github-actions github-actions bot added S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. size/XS Denotes a PR that changes 0-9 lines. labels Feb 9, 2025
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github-actions bot commented Feb 9, 2025

RSI Diff Bot; head commit 1b6afa1 merging into 082b1f8
This PR makes changes to 1 or more RSIs. Here is a summary of all changes:

Resources/Textures/Objects/Specific/Hydroponics/aloe.rsi

State Old New Status
dead Modified
harvest Modified
produce Modified
stage-1 Modified
stage-2 Modified
stage-3 Modified
stage-4 Modified
stage-5 Modified

Resources/Textures/Objects/Specific/Hydroponics/apple.rsi

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stage-6 Modified

Resources/Textures/Objects/Specific/Hydroponics/banana.rsi

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Resources/Textures/Objects/Specific/Hydroponics/blood_tomato.rsi

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Resources/Textures/Objects/Specific/Hydroponics/blue_tomato.rsi

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Resources/Textures/Objects/Specific/Hydroponics/cherry.rsi

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Resources/Textures/Objects/Specific/Hydroponics/chili.rsi

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Resources/Textures/Objects/Specific/Hydroponics/chilly.rsi

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Resources/Textures/Objects/Specific/Hydroponics/corn.rsi

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Resources/Textures/Objects/Specific/Hydroponics/eggy.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/fly_amanita.rsi

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Resources/Textures/Objects/Specific/Hydroponics/garlic.rsi

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Resources/Textures/Objects/Specific/Hydroponics/golden_apple.rsi

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Resources/Textures/Objects/Specific/Hydroponics/grape.rsi

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Resources/Textures/Objects/Specific/Hydroponics/holymelon.rsi

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Resources/Textures/Objects/Specific/Hydroponics/lemon.rsi

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Resources/Textures/Objects/Specific/Hydroponics/lily.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/lime.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/meatwheat.rsi

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Resources/Textures/Objects/Specific/Hydroponics/oat.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/orange.rsi

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Resources/Textures/Objects/Specific/Hydroponics/pineapple.rsi

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Resources/Textures/Objects/Specific/Hydroponics/poppy.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/pumpkin.rsi

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Resources/Textures/Objects/Specific/Hydroponics/rice.rsi

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stage-5 Added
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Resources/Textures/Objects/Specific/Hydroponics/sugarcane.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/tomato.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/watermelon.rsi

State Old New Status
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Resources/Textures/Objects/Specific/Hydroponics/wheat.rsi

State Old New Status
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stage-1 Modified
stage-2 Modified
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stage-5 Modified
stage-6 Modified

Edit: diff updated after 1b6afa1

@slarticodefast
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You might want to adjust the meatwheat sprite as well since it is the same as for normal wheat, but in red.

@ArtisticRoomba ArtisticRoomba added P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. A: Art Area: Art with no implications for other areas. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game. and removed S: Untriaged Status: Indicates an item has not been triaged and doesn't have appropriate labels. labels Feb 9, 2025
@Warpzoned
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that pineapple looks MOUTH-WATERING, I do have some critiques though:

  • the corn cob is way too small considering the others' sizes, should at least be as big/long as the banana IMHO!
  • the apples feel a bit too "artificial"? unsure how to put it but I think the issue has to do with how big the contrast is between the outlines and the inner colours, try making it a bit more subtle
  • the aloe looks like a pea pod, doesn't really do its in-hydroponics sprite much justice, maybe try making it more "leaf-like"?
  • remove the wheat's strap (and consequentially straighten it a bit more?), this one is more of a nitpick though (and also because chances are someone would say the same thing, since its a bit silly for freshly harvested wheat to have straps on them)

regardless I think its fair to say these sprites in general are much better, good job!

@Chaoticaa
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that pineapple looks MOUTH-WATERING, I do have some critiques though:

* the corn cob is _way_ too small considering the others' sizes, should at least be as big/long as the banana IMHO!

* the apples feel a bit too "artificial"? unsure how to put it but I think the issue has to do with how big the contrast is between the outlines and the inner colours, try making it a bit more subtle

* the aloe looks like a pea pod, doesn't really do its in-hydroponics sprite much justice, maybe try making it more "leaf-like"?

* remove the wheat's strap (and consequentially straighten it a bit more?), this one is more of a nitpick though (and also because chances are someone would say the same thing, since its a bit silly for freshly harvested wheat to have straps on them)

regardless I think its fair to say these sprites in general are much better, good job!

Thank you for the feed back!

@Chaoticaa Chaoticaa changed the title changes to some hydroponics plant sprites Updates to Hydroponic sprites (added tomatoes, adjustments to previous sprites) Feb 10, 2025
@Chaoticaa
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that pineapple looks MOUTH-WATERING, I do have some critiques though:

* the corn cob is _way_ too small considering the others' sizes, should at least be as big/long as the banana IMHO!

* the apples feel a bit too "artificial"? unsure how to put it but I think the issue has to do with how big the contrast is between the outlines and the inner colours, try making it a bit more subtle

* the aloe looks like a pea pod, doesn't really do its in-hydroponics sprite much justice, maybe try making it more "leaf-like"?

* remove the wheat's strap (and consequentially straighten it a bit more?), this one is more of a nitpick though (and also because chances are someone would say the same thing, since its a bit silly for freshly harvested wheat to have straps on them)

regardless I think its fair to say these sprites in general are much better, good job!

Made the adjustments to aloe, apple, corn and wheat. You were right about the apple lol, the colour was nuts. Let me know how you like the differences

@slarticodefast
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The meatwheat plant stages should be adjusted as well, they are a simple recoloring of the old ones for the wheat plant.

@Chaoticaa
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The meatwheat plant stages should be adjusted as well, they are a simple recoloring of the old ones for the wheat plant.

Will do, plan to do more changes after work

@rokudara-sen
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Those sprites look amazing, great work.

@Chaoticaa
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Thank you :)

@Warpzoned
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Warpzoned commented Feb 10, 2025

Made the adjustments to aloe, apple, corn and wheat. You were right about the apple lol, the colour was nuts. Let me know how you like the differences

I love them! the apple's colours definitely look like a step up, and the aloe looks SO much better, some last comments however:

  • now that aloe's silhouette is on-point, I think it could get a lighter palette too! (similarly to how it did before) as it can get confusing between that and ambrosias vulgaris (unless you plan to also re-sprite the aforementioned?), would also require an in-hydroponics tray re-colouring

  • both wheats' "bottom" parts feel... soggy? the shift in colouration makes it feel like so, at least, I think said shift being slightly less drastic to be the better way to go (nitpick, I like the sprites a lot regardless, thanks for removing the strap as well!)

  • Q: what do you think of adding "dirty bits" (similarly to how they're done on the banana) to the other fruits? I examined them a bit more closely and compared them to real-life equivalents and I think the "artificial" feel the previous apple gave was also partially due to this, as it felt too "perfect" (cherries suffer from the same problem, albeit at a much smaller scale as the actual fruit's sprites are pretty small)

  • Q: are you planning on going over all botany harvestables? I dig your style a lot and think it'd be awesome if the others also had an art renewal! if not, however, I'd recommend still spriting for blue tomatoes and blood tomatoes, as you've cemented your tomato sprites

once more, awesome work! hope to see this merged

@Chaoticaa
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Chaoticaa commented Feb 11, 2025

Made the adjustments to aloe, apple, corn and wheat. You were right about the apple lol, the colour was nuts. Let me know how you like the differences

I love them! the apple's colours definitely look like a step up, and the aloe looks SO much better, some last comments however:

* now that aloe's silhouette is on-point, I think it could get a lighter palette too! (similarly to how it did before) as it _can_ get confusing between that and ambrosias vulgaris (unless you plan to also re-sprite the aforementioned?), would also require an in-hydroponics tray re-colouring

* both wheats' "bottom" parts feel... _soggy_? the shift in colouration makes it feel like so, at least, I think said shift being slightly less drastic to be the better way to go (nitpick, I like the sprites a lot regardless, thanks for removing the strap as well!)

* Q: what do you think of adding "dirty bits" (similarly to how they're done on the banana) to the other fruits? I examined them a bit more closely and compared them to real-life equivalents and I think the "artificial" feel the previous apple gave was also partially due to this, as it felt too "perfect" (cherries suffer from the same problem, albeit at a much smaller scale as the actual fruit's sprites are pretty small)

* Q: are you planning on going over _all_ botany harvestables? I dig your style a lot and think it'd be awesome if the others also had an art renewal! if not, however, I'd recommend still spriting for blue tomatoes and blood tomatoes, as you've cemented your tomato sprites

once more, awesome work! hope to see this merged

  • Flaws on some other fruit/veg are a bit more difficult, for instance, a green apple is mostly flawless in real life, but they do have little white spots, or a brown ring where the stem sits, but I probably won't add a bruise to it. I can add a sunspot to the watermelon, some green patches onto the pumpkin, etc.
    For a cherry though, all I could really do is darken the colour to make it a bit more realistic.

  • I can adjust the wheat, definitely. I was starting the feel the same way. The longer I look at some of these, the more things start to bug me and I want to constantly adjust them. I think I'm just going to do most things in bulk now and push less often.

  • I don't plan to do all of them as of yet. I'm not going to touch Deus' mutation, or Deus/Ambrosia in general because I don't know if players would appreciate that if this does get merged. Everyone is used to the way it looks. I also think the Deus mutation harvestable looks quite pretty as is.

I appreciate all your input so far, getting the feedback has been great

Did some of the changes + watermelon and watermelon harvest :)
I think the apple looks a lot better now, no longer radioactive and as realistic as it can be for a sprite! Let me know what you think.
update

@Warpzoned
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Warpzoned commented Feb 11, 2025

  • now that aloe's silhouette is on-point, I think it could get a lighter palette too! (similarly to how it did before) as it can get confusing between that and ambrosias vulgaris (unless you plan to also re-sprite the aforementioned?), would also require an in-hydroponics tray re-colouring

could you address this one ⬆️ as well? even if you were to be against its recolouring I wanted to know your thoughts on it 👍

  • Flaws on some other fruit/veg are a bit more difficult, for instance, a green apple is mostly flawless in real life, but they do have little white spots, or a brown ring where the stem sits, but I probably won't add a bruise to it. I can add a sunspot to the watermelon, some green patches onto the pumpkin, etc.
    For a cherry though, all I could really do is darken the colour to make it a bit more realistic.

I see, they do look much better though! no issues here 👍

  • I can adjust the wheat, definitely. I was starting the feel the same way. The longer I look at some of these, the more things start to bug me and I want to constantly adjust them. I think I'm just going to do most things in bulk now and push less often.

alas the terrors of spriting, one night it looks great and the very next morning you have to redo something entirely, we're our own greatest critics, regardless it looks much better now! I have however been thinking and I think the part that "holds" them both together could be made slightly lower than in the middle, let me know what you think

  • I don't plan to do all of them as of yet. I'm not going to touch Deus' mutation, or Deus/Ambrosia in general because I don't know if players would appreciate that if this does get merged. Everyone is used to the way it looks. I also think the Deus mutation harvestable looks quite pretty as is.

I see, makes sense as I wouldn't call the ambrosia's sprites faulty in any way either, though it could prove to be in an inconsistent style if this were to be merged, but it should be a non-issue

I appreciate all your input so far, getting the feedback has been great

glad to know! :)

Did some of the changes + watermelon and watermelon harvest :) I think the apple looks a lot better now, no longer radioactive and as realistic as it can be for a sprite! Let me know what you think.

the watermelon looks great! but I think its cut sprite and full sprite are a bit unrelated, either of the two could be or smaller (to accommodate for the cut variant) or bigger (to accommodate for the full variant), personally I would do the latter, as I think it'd make sense to have the watermelon be bigger in its sprite than most other plants! (I also think it needs some more darkening, since at the moment it looks very "gem-like", a nitpick, though)

put some stuff down, awesome work you've done, kudos!

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If you didn't change sprites like 'seed' then the attribution needs to stay for those.

@Chaoticaa
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If you didn't change sprites like 'seed' then the attribution needs to stay for those.

Better now hopefully?

@Chaoticaa
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@ArtisticRoomba Okay! Everything should be good now, sorry for the first timer incompetence

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you're fine, these types of things are the only thing I can review in the repo (godo)

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I promise we're almost done

@Chaoticaa
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I promise we're almost done

LOL, I can only blame myself. Okay, now.. Now everything should be amazing and flawless.. right?

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Aaaand we're all good now! Thank you for doing all of this amazing spritework, these really are amazing.

Sprites will need art maintainer approval, and obviously this will need a second lookover from an actual maintainer.

@Chaoticaa
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Chaoticaa commented Feb 16, 2025

Aaaand we're all good now! Thank you for doing all of this amazing spritework, these really are amazing.

Sprites will need art maintainer approval, and obviously this will need a second lookover from an actual maintainer.

Brilliant! You're welcome, and thank you for putting up with all of that.

@Chaoticaa
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titanic-anyone-alive

Have kinda started working on more sprites since this hasn't had any art/maintainer approval yet. Idk if I should push through more changes or keep this as is until someone approves.

@Warpzoned
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titanic-anyone-alive titanic-anyone-alive

Have kinda started working on more sprites since this hasn't had any art/maintainer approval yet. Idk if I should push through more changes or keep this as is until someone approves.

as it's all related sprites (ie. botany plants) I'm confident It's fine to just keep pumping them, the only issue I can see is that the more you re-sprite the higher the chances the art maintainers will find something amiss, but given that the sprites are huge step-ups from previously it probably won't happen too much, if you want to give it a final check before sending it to the art maintainers' way (Since their approval is the most important) you can also ask people such as ArtisticRoomba, ps3moira or really just anyone that oftentimes delves in spritework to do it.

Art maintainers are Emisse and Ubaser by the way, unsure if there's anyone else on that team 🤔

@Chaoticaa
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titanic-anyone-alive

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        ![titanic-anyone-alive](https://private-user-images.githubusercontent.com/198426231/415551733-da18a629-64d2-4395-bb9d-5c3213867cba.gif?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3NDAxMjU3MTIsIm5iZiI6MTc0MDEyNTQxMiwicGF0aCI6Ii8xOTg0MjYyMzEvNDE1NTUxNzMzLWRhMThhNjI5LTY0ZDItNDM5NS1iYjlkLTVjMzIxMzg2N2NiYS5naWY_WC1BbXotQWxnb3JpdGhtPUFXUzQtSE1BQy1TSEEyNTYmWC1BbXotQ3JlZGVudGlhbD1BS0lBVkNPRFlMU0E1M1BRSzRaQSUyRjIwMjUwMjIxJTJGdXMtZWFzdC0xJTJGczMlMkZhd3M0X3JlcXVlc3QmWC1BbXotRGF0ZT0yMDI1MDIyMVQwODEwMTJaJlgtQW16LUV4cGlyZXM9MzAwJlgtQW16LVNpZ25hdHVyZT00ZDVkNTljNDI2MTE5MGY4NDIwZTdmNjUxZWQ3NzJlNDhiYmM3YThlMGJmZjZkNGZiNmQyY2YxNzgzNmI1ODk4JlgtQW16LVNpZ25lZEhlYWRlcnM9aG9zdCJ9.cTWGJpHSLb4aW4AmZUzP4NqUkTnGH-vEt_Ab7YGbwRk)
      
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Have kinda started working on more sprites since this hasn't had any art/maintainer approval yet. Idk if I should push through more changes or keep this as is until someone approves.

as it's all related sprites (ie. botany plants) I'm confident It's fine to just keep pumping them, the only issue I can see is that the more you re-sprite the higher the chances the art maintainers will find something amiss, but given that the sprites are huge step-ups from previously it probably won't happen too much, if you want to give it a final check before sending it to the art maintainers' way (Since their approval is the most important) you can also ask people such as ArtisticRoomba, ps3moira or really just anyone that oftentimes delves in spritework to do it.

Art maintainers are Emisse and Ubaser by the way, unsure if there's anyone else on that team 🤔

Yeah I think that's what I'm worried about, that they might find a lot that they dislike about them and I'll have to re-do a lot of it.
I updated the cherry tree stages and pineapple stages now, so I may just push those real quick shortly.

@Chaoticaa
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@slarticodefast Heelloo, I need help.
I modified one or two seed packet sprites, orange seed and egg-plant seed packet. The egg-plant one doesn't show up at all when I go to test it ingame and I have no idea why.
It's literally just called seed.png, and overwriting it doesn't work, but it worked with the orange..

Then I tried to go back to the old egg-plant seed packet and it's just gone forever.
Assist?

@ArtisticRoomba
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Do the sprite states exist in the meta.json? The images need to remain the same name as the state name

@Chaoticaa
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Chaoticaa commented Feb 21, 2025

Do the sprite states exist in the meta.json? The images need to remain the same name as the state name

Yeah. I've re-done the sprites for all stages, harvest as well but the only thing that shows up ingame is the regular egg produce. And I can't test if the rest of the stages work because of the missing seed packet. I'm in egg based hell.

Update:
Reverted it all back to its original state and we've got a seed packet back. Maybe I just won't touch that shit again :))

@Chaoticaa
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Chaoticaa commented Feb 25, 2025

my grape produce is pissing me off a little bit idk what to do about it

@ArtisticRoomba I think it can be reviewed again now, also for art approval is there anyone I can @ for that or shall I just wait?

@Warpzoned
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my grape produce is pissing me off a little bit idk what to do about it

@ArtisticRoomba I think it can be reviewed again now, also for art approval is there anyone I can @ for that or shall I just wait?

you can ping Ubaser or Emisse for art approval, you'll also need a second maintainer to review the code but it should be pretty quick (I'd recommend beck-thompson or Slartcodefast!)

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Labels
A: Art Area: Art with no implications for other areas. Changes: No C# Changes: Requires no C# knowledge to review or fix this item. Changes: Sprites Changes: Might require knowledge of spriting or visual design. DB: Beginner Friendly Difficulty: Great for beginners. Unambiguous in scope, and explains how to achieve the result. P3: Standard Priority: Default priority for repository items. S: Needs Review Status: Requires additional reviews before being fully accepted size/XS Denotes a PR that changes 0-9 lines. T: Visual Change Type: Deals with changes to art, sprites or other visuals in the game.
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5 participants