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Half Revert #31978 #33160
Half Revert #31978 #33160
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Would it not be better to change cost instead rather than remove the feature? |
I was leaning towards adjusting their health as an alternate over the cost (b/c frankly them having anything over 100hp is silly). I'm more than willing to massively nerf the shuttle walls and windows (as well as increase the cost for construction & upgrading) if that's what the general consensus yields. But since these structural parts are really only used for evac and from what I remember the main reason they have such large heath is to prevent EORG/shuttlebombing (not that it really helps, evac gets spaced and has holes blown in it consistently) |
In terms of nerfs to the shuttle windows and walls I was thinking this: Walls- What do you guys think? |
Shuttle structures are intentionally robust. I wouldn't make them weaker. Increase the cost and add to the complexity(extra steps) if you want to decrease the scenarios you mention. |
I fully get why they are so beefy, but an upgrade to a 500hp window with anything that can be ordered from cargo for a reasonable price & quantity is insane at best. You should not be able to upgrade the brig windows to be almost the same hp as a reinforced wall with roundstart materials and no tools. What kind of steps do you even have in mind? The entire point of the window upgrade system is so that you can quickly upgrade windows. If you make the upgrade process complex then what's the difference between it and just deconstructing the existing window and constructing a shuttle one? The "extra steps" would be to deconstruct the existing window in this case, aka removing the upgrade path (which this PR does). |
I would say it's fairly reasonable to remove from the upgrade graph as long as they can still be built from scratch. But if it's preferable to leave it in, then look at the time it takes to build from scratch and add a welding step to make up the difference |
I can agree to that, up to the maintainers to decide between the two though. |
Okay, I'm the one who originally added window upgrading, and...
Plasma/uranium windows are literally cheaper. 2 plasma to build them vs 2 plasteel? And you want the plasma to be better? Huh? You need 1 plasma to make 1 plasteel!
Uranium windows have the same HP as plasma windows because they exist to block radiation, they aren't meant to be ultra durable, that's what plasteel is for.
There's an already existing construction recipe for shuttle windows that costs 2 plasteel and 2 reinforced glass, the upgrading is just that but you can do it to reinforced windows that are present already. It's the exact same cost.
This looks good to me, but you would have to modify the already existing construction to use more plasteel as well. It'd also be mutually exclusive with nerfing the HP, don't change both the cost and the strength. In all honesty, shuttle windows/walls should use titanium, but we don't have titanium in 14. |
I think a welding step would be a great addition, it would mostly (I know welding masks exist) restrict this upgrade to engineers, who should realistically be the only ones doing this kind of thing. |
I can agree to a 200-250hp nerf with a welding step added as well, the original reason I chose 100hp in the first place is that plasteel is often mapped in relative abundance round start (with some maps like cog having like 6 stacks mapped) so while yes, cargo wise plasma and especially uranium is more expensive, plasteel is significantly more accessible.
I disagree that they aren't meant to be the durable window option. Both plasma and uranium windows block radiation really well and honestly a buff to uranium windows can be argued pretty easily because uranium can't be bought. Plasma windows in particular are often mapped as the "extra durable" window type like its usage for core's ame and burn chambers.
1000% agree with you there, I was thinking exchanging out the plasteel in the recipe for bananium to make it impossible to construct round start and to also give a use for the material (one day it will be slippery, one day...) but decided that would take much more arguing to get through lol |
Regarding window upgrades - EDIT: #31978 was merged without typical maintainer review. |
This is what prompted the PR lol |
If you swap this PR to a full revert it'd get my approval. This definitely needed a maintainer review before it was merged. |
Ehhh... Im rather fond of the other window upgrades and really only think the issue lies with the shuttle windows. |
The main issue is that the original PR accidentally bypassed any official maintainer discussion. |
I just think they look ugly when next to normal or reinforced walls so I'm on board :godo: |
I can change this to a revert tomorrow if you really want but since we are on that biweekly release schedule would it not make more sense to have that maintainer discussion now and request changes to this PR? (Instead of reverting, opening a new PR re-adding the old stuff, maintainer discussion there) I'm down to make any requested changes since it's just yaml. |
We already had a lengthy talk about this, was going to make a post later tonight, but if you could swap this to a revert that'd make things easier. The biggest two reasons for a revert:
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Note: these to fixes |
Could you keep the fix for damage visuals? Reinforced Plasma glass can stay reverted, would need to talk to the other devs about that. Feel like the fix for the damaged visuals is fine, just not the upgrades. |
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Could you keep the fix for damage visuals? Reinforced Plasma glass can stay reverted, would need to talk to the other devs about that.
Feel like the fix for the damaged visuals & plasma is fine, just not the upgrades.
@cohanna tagging and requesting changes for visibility
Seen, will implement changes as soon as I get the time to |
Tests went over fine. This is good to go. |
About the PR
The ability to upgrade reinforced windows to shuttle windows has been removed.You can still construct shuttle windows from scratchPartially reverts #31978
Why / Balance
This specific upgrade is largely used to upgrade the windows to brig and command offices which is very powergamey andnot very cool. Itd be one thing if these were meant to be destroyed but its 500 hp is comparable to a reinforced wall which makes it unreasonable for a 2 plasteel upgrade with no tools required.
Revert was requested by @keronshb in comments below
Technical details
removed the upgrade edge on the reinforced window graphPartially reverts #31978
Media
Requirements
Breaking changes
Changelog
🆑 clinux