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Fix cross-grid spreader behavior #26346

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Mar 22, 2024
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2 changes: 1 addition & 1 deletion Content.Server/Spreader/SpreaderSystem.cs
Original file line number Diff line number Diff line change
Expand Up @@ -215,7 +215,7 @@ public void GetNeighbors(EntityUid uid, TransformComponent comp, ProtoId<EdgeSpr
xformQuery.TryGetComponent(dock.DockedWith, out var dockedXform) &&
TryComp<MapGridComponent>(dockedXform.GridUid, out var dockedGrid))
{
neighborTiles.Add((ent.Value, dockedGrid, _map.CoordinatesToTile(ent.Value, dockedGrid, dockedXform.Coordinates), xform.LocalRotation.ToAtmosDirection(), dockedXform.LocalRotation.ToAtmosDirection()));
neighborTiles.Add((dockedXform.GridUid.Value, dockedGrid, _map.CoordinatesToTile(dockedXform.GridUid.Value, dockedGrid, dockedXform.Coordinates), xform.LocalRotation.ToAtmosDirection(), dockedXform.LocalRotation.ToAtmosDirection()));
}

// If we're on a blocked tile work out which directions we can go.
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