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Train station #24927
Train station #24927
Conversation
want art director opinion on the windows imo |
Deleted stained window |
Space trains? Sunless Skies pr based |
what is that background parallax |
Shit, no |
walking simulator map |
God we need transit tubes from ss13 badly for bigger maps |
we have that its called disposals |
The substation at the bottom, main sec, should have an engi door, no? |
god forbid you accidentally bump one of the windoors when going between sections |
disposals are loud and steel transit pipes are quiet and glass |
Its ok, WIP |
>no maxpop >potentially highpop map with 8 botany trays >2 botanists >8 trays botany is already squabbling over tray space with 10 trays on packed and 9 on saltern but a highpop map only getting 8 is criminal |
Alright we're gonna need space lube bottles and make a whole line from top to bottom Let's see how that works for fast travel |
lube express on the side , big line of lube puddles with a break between each section for you to get off |
Updated render
|
You left a safe in the armory unlocked |
Also the west maints in the bridge are extremely undefended, just one depth charge or c4 and boom, free entry to caps locker, suit, spare ID and Renault if they are buckled to their bed assuming that it is a normal syndie, imagine nukies or even solo-op with a china lake in space :godo: . Maybe make it 2 layers of walls and glass on both sides and change the maints doors into command doors? |
So, I just remembered something. Bagel's AI core has reinforced plating over a disposals pipe, which makes the disposals pipe completely untamperable. I think that that should be done here, as all it takes is one shitter with an emergency EVA suit and a wrench to make the pipes outside the station deathtraps. |
This pull request has conflicts, please resolve those before we can evaluate the pull request. |
updated render |
we had a salamander test round today and someone did this, it sucked. |
called it |
* some content * some next content * fixes * remove stained window * return bot message? * woah! Full map added! * map update * big update * camera server * Corvax playtest feedback * add mail system and 30$ meteor shield * update * updatik * hardwork * pipip * update * remove from mappool * fixes * sentipode * e
goob station fucking loves this map |
This reverts commit 64ad7cf. # Conflicts: # Resources/Prototypes/Maps/Pools/default.yml
About the PR
added some miscellaneous trivia. Some of it is just a convenience for mapping, some of it is specifically for the new station.
Added stained glass windows and construction recipe for them.[Deleted]Indestructible: true
(used only on Pirate shuttle before). Made to make it harder to separate the train with explosionsAdded Train Station
not added to rotation. Only playtest.
Media
Render:
Train-0
Changelog
🆑 TheShuEd, Vsem, Jeb