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Going into locker causes your camera to jump around. #224
Labels
T: Bugfix
Type: Bugs and/or bugfixes
Comments
rbertoche
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Oct 1, 2022
* Reduce the amount of drinks per robust softdrinks machine (space-wizards#8629) * Automatic changelog update * Makes ERT roles not show up on role select (space-wizards#8630) * Fixes circuit printing for generators and emitter (space-wizards#8613) * Automatic changelog update * Fix nullable error (space-wizards#8632) * Prevent inflatables from being placed on walls/doors (space-wizards#8624) * Check if tile is blocked * Move check to IsTileClear * Automatic changelog update * Don't cancel pulling a corpse because the player ghosted (space-wizards#8621) * Check if pullable is dead * Update SharedPullableSystem.cs Co-authored-by: wrexbe <[email protected]> * Automatic changelog update * Revolver fix (again) (space-wizards#8635) * Gun spread overlay (space-wizards#8588) * Fixes ID/Names for Sterile masks / latex gloves. Adds nitrile glove box (space-wizards#8607) * fixes box ID/names for mask and gloves. Adds nitrile box * map update for ID change * crate fills fix * Automatic changelog update * Change map prototype for gloves/mask * Fix shotgun spent visuals (space-wizards#8639) * Make shift laser gun (space-wizards#8125) * Added the TechFabCircuitboards and made them spawn in the head's lockers * Added the construction graph for makeshift laser * Added the construction graph to the yml of makeshiftlaser * Resolving branching issues * resolving branching issues * resolving branching issues * Small fixes * Update battery_guns.yml * Update battery_guns.yml * Update battery_guns.yml Co-authored-by: wrexbe <[email protected]> Co-authored-by: wrexbe <[email protected]> * Automatic changelog update * LMG nerf (space-wizards#8637) * Fix docking fixture crash (space-wizards#8640) * Automatic changelog update * Missing nullables (space-wizards#8634) * Refactor magvisualizer (space-wizards#8568) * Fix comms consoles not working (space-wizards#8644) Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * update * Revert "update" This reverts commit bab6c6c. * Marathon Update 1.8 (space-wizards#8647) * Add files via upload * Name sec medical camera Co-authored-by: wrexbe <[email protected]> * Fix floor tile lattice bug (space-wizards#8653) * Set subfloor sprites to invisible by default (space-wizards#8571) * Set subfloor sprites to invisible by default * s * Revert "s" This reverts commit 3ed9c3c. * Give post-lights interaction outlines (space-wizards#8656) they were missing. * Automatic changelog update * More nullable component fixes (space-wizards#8659) * Remove .ToArray() allocations from StepTriggerSystem Update (space-wizards#8658) * Add a merge conflict check. (space-wizards#8626) * Add a merge conflict check. This is directly copied from OpenDreamProject/OpenDream#648 * Update .github/workflows/conflict-labeler.yml Co-authored-by: ike709 <[email protected]> Co-authored-by: ike709 <[email protected]> * Buff crates (space-wizards#8622) * Set PDA music user to allow OnMidiEventRx to send the sound to other players (space-wizards#8580) * Automatic changelog update * Iconsmoothing: Subtile metrics (🦆 Edition) (space-wizards#8307) * Remove emitter hitsound (space-wizards#8666) * Automatic changelog update * Stop NPCs steering around non-hard fixtures (space-wizards#8668) * Automatic changelog update * Add editor copy keybinding (space-wizards#8369) * Automatic changelog update * Anchorable popups (space-wizards#8667) * Automatic changelog update * Spread items when dumping contents out of a bag (space-wizards#8678) Co-authored-by: Kara <[email protected]> * Automatic changelog update * Port stethoscopes + innate verbs from nyano (space-wizards#8228) * port stethoscopes from nyanotrasen * remove mono crash wtf * don't touch puddle * Switch to using action * both verb and action * Address reviews * Automatic changelog update * Update submodule * Remove Shuttle Powering Crate from cargo catalogue (space-wizards#8664) * Automatic changelog update * Muted status effect + 2 reagent sources of it (space-wizards#8673) * Automatic changelog update * Fix dual port vents 2: Electric Boogaloo (space-wizards#8396) * Remove "nogga black" (space-wizards#8684) * Update submodule * use matrix CreateTransform (space-wizards#8687) * chr (space-wizards#8674) * weh Multiplies the amount of power used by the battery guns, triple-ish for the laser cannon and a fuckton more for the xray * chr chr * Update chair.yml * Update chairs.yml * Revert submodule * Opt-in nukies (space-wizards#8541) * save changes * naming rules * changes * changes * last touches * e * use default * better looping * better prototype ig * f * c * Revert "changes" This reverts commit 111a7f3 * fuck i'm bad at git * changes * mfw * e * e * Change default preset to secret (space-wizards#8694) It gets voted for at the start every time anyway and traitor isn't even voteable. * Automatic changelog update * Syndicate Names (space-wizards#8692) * Syndicate Names * Update syndicate.yml * Update NukeopsRuleSystem.cs Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Fix roundstart audio * Fix some friend access violations by allowing others access. (space-wizards#8594) Rename Friend attribute to Access attribute. Updates submodule to v0.21.0.0 as well. * Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703) * Revert "Revert "Fix some friend access violations by allowing others access. (space-wizards#8594) (space-wizards#8703)" (working this time) (space-wizards#8704) * ConstructionSystem handles InteractUsing before AnchorableSystem. (space-wizards#8700) * Automatic changelog update * buffs tables and counters (space-wizards#8698) 25 (+10) health for metal, 15 for wood * Automatic changelog update * Clear cancel token on failed use (space-wizards#8705) * Bagel Update 13.7 (space-wizards#8690) * fuck shit ass shit * Add files via upload * blurgy bop boo botto (space-wizards#8689) * Automatic changelog update * Fix mind unvisit crash (space-wizards#8682) * Add loc strings and completions to mapping command (space-wizards#8726) * fix match-matchbox interaction (space-wizards#8715) * Automatic changelog update * Fix character ui crash (space-wizards#8717) * Update wires-component.ftl (space-wizards#8714) * Automatic changelog update * Atlas: The Video Game (Update 2.0) (space-wizards#8725) * Update some nugets (space-wizards#8738) * Device network DeviceLists and the NetworkConfigurator (Makes air alarms usable) (space-wizards#7697) * Implement DeviceList Implement NetworkConfigurator I sould really get into the habit of making smaller commits * Remove ApcNetworkComponent from vents, scrubbers anf firelocks * Change BeforeBroadcastAttemptEvent#Recepients to readonly IReadonlySet and add a ModifiedRecepients field * Address revievs in NetworkConfigurationSystem * Fix red and green button styles * Change NetworkConfiguratorSystem#UpdateState to remove saved entites that don't exist anymore * Add AtmosDevices device net id * Add const strings for style classes Fix wrong margin for NetworkConfiguratorConfigurationMenu * Hello? Github? * Add access check before opening the configuration ui * Address reviews * Fix call to access reader * You shall not live again IgnoreComponent * Fix interaction verb check * Fix configuration window not closing when target gets deleted / out of range * Change device is already saved message to say 'network device: ... is already saves' * Apply suggestions from code review Co-authored-by: Leon Friedrich <[email protected]> * Fix applied suggestion Co-authored-by: wrexbe <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> * Automatic changelog update * Fix friend -> Access for some components * Nuget fix (space-wizards#8742) * Add default lag (space-wizards#8739) * Add whitelist to captain/hop pda (space-wizards#8746) * Automatic changelog update * Fix nukies (space-wizards#8759) * Automatic changelog update * Add priorities to items slots (space-wizards#8748) * Update trash.yml (space-wizards#8736) * Automatic changelog update * Fix seldom seen bug with food trash (space-wizards#8762) * Marathon Update 1.9 moment (space-wizards#8764) * Slows down parallax significantly. (space-wizards#8691) * Automatic changelog update * Update submodule * Fix wrapped foods (chocolate bars, brownies, nutribrick) (space-wizards#8735) * wrappables fix * Update snacks.yml * Update snacks.yml * Automatic changelog update * Hotfix door bumps (space-wizards#8665) Co-authored-by: Leon Friedrich <[email protected]> * Tweak stun batons to use a battery instead of power cell (space-wizards#8716) * Allow baton/battery to be inserted into recharger * Revert "Allow baton/battery to be inserted into recharger" This reverts commit ccf1f3d. * Refactor stun batons to use internal batteries * Automatic changelog update * Round end sound now respects lobby music option toggle. (space-wizards#8699) Now it only plays when the round restarts *after* a regular roundend. Meaning that if you spam the "restartroundnow" command, it won't play even if you have roundend sounds enabled in the options. * Automatic changelog update * Adds cameras to Waystation (space-wizards#8733) * Adds cameras to Waystation * Fixes the salvage maint door * Automatic changelog update * Remove uses of PrototypeLayerData.New() (space-wizards#8676) * Remove Explicit GridId References (space-wizards#8315) Co-authored-by: metalgearsloth <[email protected]> * Fix some indefinite article loc issues (space-wizards#8064) Co-authored-by: wrexbe <[email protected]> Co-authored-by: metalgearsloth <[email protected]> * Ore bags! (YAML, RSI) (space-wizards#8425) * Adding orebags hooray * Adds ore bags to salvage lockers. * no ic in ooc!!!!! (fixed typo) i managed to type ic instead of id in the yaml file, real * deleted the ore bags from cargodrobes, the pr lies!!! * not 100, not 150, should be 200 next, right? WRONG!!! 175!!! * adds orebags to salvage spawn salvage equipment boxes * Automatic changelog update * Revamp guns: Revival (space-wizards#8675) Co-authored-by: and_a <and_a@DESKTOP-RJENGIR> Co-authored-by: metalgearsloth <[email protected]> * layers moment (space-wizards#8766) * Format redial wait time (space-wizards#8767) * Automatic changelog update * Update VoteCommands.cs (space-wizards#8729) * Makes asteroids low yield, adds normal yield variant for mining (space-wizards#8701) * Adds low yield mining loot table * adds low yield variant of asteroids * Automatic changelog update * Fully remove Saltern Power prototypes / file (space-wizards#8545) Co-authored-by: metalgearsloth <[email protected]> * Renames jobban to roleban so all role commands follow the pattern roleX. (space-wizards#8754) Co-authored-by: metalgearsloth <[email protected]> * Implement game rule configs. Game rules are now proper prototypes instead of just an alias for a system. (space-wizards#8539) * More container pruning (space-wizards#8576) * Fix master * Fix master + prototypes (space-wizards#8772) * Cull even more map lines (space-wizards#8773) * Cull delta components (space-wizards#8774) * Cull atlas prototypes (space-wizards#8775) * Cull barratry prototypes (space-wizards#8776) * Cull infiltrator prototypes (space-wizards#8777) * Cull knightship prototypes (space-wizards#8778) * Cull marathon prototypes (space-wizards#8779) * Cull moose prototypes (space-wizards#8780) * Cuttle shuttleert + fix prototype (space-wizards#8783) * Cull pirate prototypes (space-wizards#8784) * Cull pillar prototypes (space-wizards#8781) * Cull saltern prototypes (space-wizards#8785) * Cull splitstation prototypes (space-wizards#8786) * Cull packedstation prototypes (space-wizards#8782) * Cull syndiepuddle prototypes (space-wizards#8787) * Cull waystation prototypes (space-wizards#8788) * Increase gun item sizes (gun nerf) (space-wizards#8683) * Automatic changelog update * Adds new APC types (space-wizards#8763) Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Zombie Rework & Polymorph Expansion (space-wizards#8413) Co-authored-by: Kara <[email protected]> Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Make HeatCapacity use FixturesMass (space-wizards#8661) * ERT Update (space-wizards#8617) * removes ert shuttle and adds dartv2 by Schiene * missing headsets * makes ghost role sentient * fixes duplicating helmets * culling Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Fix cross grid movement (space-wizards#8790) * temporary test fix (space-wizards#8791) * Make decal gridinit use gridentityid (space-wizards#8792) * Fix SMG box sizes (space-wizards#8793) * Fix winter coats holding more than what they weigh (space-wizards#8750) * Tweak Commands (space-wizards#8769) * Prevent accidental crayon eating (space-wizards#8799) * Add ReadExecute perms to all of DamageableComponent (space-wizards#8800) * Fix microwave eating wrench (space-wizards#8801) * Reorders Sound Systems signatures to match Popup Systems. (space-wizards#8728) * Submodule Update (space-wizards#8802) * Vote commands completions. (space-wizards#8758) * Prevent door remote zaps (space-wizards#8803) * TauCeti smoothing mode (space-wizards#8723) * Fix firelock prying (space-wizards#8804) * Automatic changelog update * Slight DoAfterSystem improvement (space-wizards#8806) * Use correct PRGlass parent (space-wizards#8805) * Make two overlays use OverlayDrawArgs aabbs. (space-wizards#8808) * Fix large_casing sprite and cobra mag (space-wizards#8809) * Automatic changelog update * Remove merge conflict comment (space-wizards#8819) * Revert "Remove merge conflict comment" (space-wizards#8820) * Captain laser self recharge (space-wizards#8826) * Update coffee.yml (space-wizards#8830) * Automatic changelog update * Nerf pistol firerate slightly (space-wizards#8810) * Don't flag merge conflicts on draft PRs (space-wizards#8821) * Automatic changelog update * Guns will now eject magazines first instead of chamber (space-wizards#8827) * Removal interaction without hands (space-wizards#8843) * Automatic changelog update * Disable lag rand (space-wizards#8847) * Make doorbumps quiet (space-wizards#8812) * Syndicate gas mask flash protection (space-wizards#8818) * Syndicate gas masks protect from flashbangs * fix var name * update to loop through all slots * update based on review comments * Fix grenade whitelists (space-wizards#8851) * Automatic changelog update * fixes static not appearing inbetween camera changes client-side (space-wizards#8846) * 39 buried 0 found (space-wizards#8856) * The Rat King [Antag] (space-wizards#8706) * vending machine go spit * who's da rat, bozo * fixes * crown + fixes * aaaa * aa * lololol * removing vending shit + most annoying fix alive * paul review * moony fixes * sloth review * Minor diseasesystem fix * inverse moment * A * Also reduce args allocations Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Increase fireplace brightness and radius (space-wizards#8870) * Automatic changelog update * Can't break other people's drags on cuffed people (space-wizards#8868) * works on my machine * speedrun * Automatic changelog update * Fishy swarmers: Carp content and Space Dragon! (space-wizards#7395) Co-authored-by: mirrorcult <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Add docking window to shuttle consoles (space-wizards#8756) * lewd * A * Realtime * Sleepy dork * Draw radar position * Accurate infiltrator * experiments * Better drawing * Labels * I need aan adult * Cleanup * Show toggles * display I guess * A * fix * fix * cleanupsies * Bit more polish * Make sure mass scanners actually work * Remove dummy state * fren * opposite * aghost crash * comment * What's in a name * woops * Show docking ports * Dock highlighting * Drawing dock * Shitty docks * Lots of docking drawing * Autodock working * dork * More graceful shutdown * zoomies * Lines and distance change * revert * Good enough * cleanup * Fix default range * Dock UI and loc update * Update on undock * Loc fixes * Automatic changelog update * Update submodule * Reduce door hacking time (space-wizards#8852) * Fix damagestatevisualizer (space-wizards#8876) * Nerf gun damage (space-wizards#8853) * Automatic changelog update * One more damagestatevisualizer funny (space-wizards#8877) * Fix damagestatevisualizer (space-wizards#8879) * Make holofans use power cells (space-wizards#8813) * Automatic changelog update * Nerf dragon audio + do_after (space-wizards#8880) * Power cell culling (space-wizards#8814) * Automatic changelog update * Fix powercell (space-wizards#8882) * Individual bar sign entities (space-wizards#8159) * Fixed rotation check for pulling (space-wizards#8845) Co-authored-by: metalgearsloth <[email protected]> * Reduced laser pistols to 10 size (space-wizards#8840) * Automatic changelog update * Fix carbine size * make animals gibbable (space-wizards#8875) * Automatic changelog update * Fix addatmos from griduid artifact * Station Specific Jobs: Reporter and Psychologist (space-wizards#8865) * Update jobs.yml * Add files via upload * id moment * Update identification_cards.yml * Update pda.yml * Add files via upload * psych * roleyml psych * real * Update jumpsuits.yml * Add files via upload * Add files via upload * Add files via upload * Update jobs.yml * Update meta.json * Update meta.json * Update meta.json * Update bagel.yml * Update marathon.yml * job iconz * Update meta.json * Basic Medication Overdoses (Chemistry 1984) (space-wizards#8844) * 1984 george orwell * Update medicine.yml * Update medicine.yml * Update medicine.yml * Automatic changelog update * Fix admin announce eui (space-wizards#8869) Co-authored-by: metalgearsloth <[email protected]> * Removes extra Sound from slippery component (space-wizards#8841) * Add a Wiki Button to the escape menu (space-wizards#8837) * UI change * lang file change * C# change * fix wiki button Co-authored-by: Just-a-Unity-Dev <[email protected]> * Automatic changelog update * Move cuffs to users hand when removed (space-wizards#8862) * move cuffs to users hand when removed * review Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * Make ghost timer a cvar (space-wizards#8817) Co-authored-by: Just-a-Unity-Dev <[email protected]> Co-authored-by: Just-a-Unity-Dev <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: metalgearsloth <[email protected]> * Automatic changelog update * reduced duck yaml bloat (space-wizards#8858) Co-authored-by: metalgearsloth <[email protected]> * Fix mousetrap crate icon (space-wizards#8835) * Fix bagel yml artifact (space-wizards#8885) * Fix wide attacking in containers (space-wizards#8886) * Automatic changelog update * Clean up door remote (space-wizards#8829) Co-authored-by: metalgearsloth <[email protected]> * ECS containmentfieldgeneratorcomponent (space-wizards#8757) * ECS containmentfieldgeneratorcomponent * Fix tests and clean up one line * check for anchored in a better way * Fix dependency exception I'm not really happy with this solution, it's not very good but I'm not sure how to do it better without refactoring way more than I want to. Maybe I'm missing something. * review Co-authored-by: metalgearsloth <[email protected]> * water (space-wizards#8903) * Cleanup the remainder of dragon (space-wizards#8881) * Cleanup the remainder of dragon - Fixed some of the niscellaneous changes made to yml - Made devour use a whitelist - Fixed spelling * name fix * a * YAML passes * Whoops Co-authored-by: EmoGarbage404 <[email protected]> Co-authored-by: PJBot <[email protected]> Co-authored-by: Peptide90 <[email protected]> Co-authored-by: Leon Friedrich <[email protected]> Co-authored-by: themias <[email protected]> Co-authored-by: wrexbe <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: Ripmorld <[email protected]> Co-authored-by: wrexbe <[email protected]> Co-authored-by: Veritius <[email protected]> Co-authored-by: metalgearsloth <[email protected]> Co-authored-by: Visne <[email protected]> Co-authored-by: Emisse <[email protected]> Co-authored-by: Pieter-Jan Briers <[email protected]> Co-authored-by: Moony <[email protected]> Co-authored-by: ike709 <[email protected]> Co-authored-by: 20kdc <[email protected]> Co-authored-by: WilliamECrew <[email protected]> Co-authored-by: Kara <[email protected]> Co-authored-by: ShuttleEnjoyer <[email protected]> Co-authored-by: T-Stalker <[email protected]> Co-authored-by: Pancake <[email protected]> Co-authored-by: Vera Aguilera Puerto <[email protected]> Co-authored-by: lapatison <[email protected]> Co-authored-by: Julian Giebel <[email protected]> Co-authored-by: Chris <[email protected]> Co-authored-by: TimrodDX <[email protected]> Co-authored-by: Acruid <[email protected]> Co-authored-by: ninruB <[email protected]> Co-authored-by: TaralGit <[email protected]> Co-authored-by: and_a <and_a@DESKTOP-RJENGIR> Co-authored-by: Júlio César Ueti <[email protected]> Co-authored-by: Jessica M <[email protected]> Co-authored-by: keronshb <[email protected]> Co-authored-by: LudwigVonChesterfield <17705613+LudwigVonChesterfield@users.noreply.github.com> Co-authored-by: Morber <[email protected]> Co-authored-by: KIBORG04 <[email protected]> Co-authored-by: Flipp Syder <[email protected]> Co-authored-by: Delete69 <[email protected]> Co-authored-by: CrudeWax <[email protected]> Co-authored-by: eclips_e <[email protected]> Co-authored-by: Just-a-Unity-Dev <[email protected]> Co-authored-by: Profane McBane <[email protected]> Co-authored-by: Just-a-Unity-Dev <[email protected]> Co-authored-by: ScalyChimp <[email protected]>
Morb0
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Oct 30, 2022
whateverusername0
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Jun 3, 2024
Advanced mimery minor buff + typo fix
deltanedas
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Jul 2, 2024
…Outfits Fixed Most Sec Outfits
iaada
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Sep 9, 2024
maintenance locker loot fix
rbertoche
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Oct 11, 2024
* adds small locker timed fill due to issues with small lockers trying to spawn belts and such, there is a need for small one. * adds "JunkItems" and categorizes them * prob changes, todo junk * fixes to loottable * attempt to fix 1
youtissoum
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Dec 21, 2024
Co-authored-by: BoskiYourk <[email protected]>
youtissoum
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Quantum-cross
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Jan 23, 2025
BSO Security Survival box
Quantum-cross
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Jan 23, 2025
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