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* Fix effects - Fix muzzle flash rotations. - Fix effects so they update every frame. - Fix effects tanking client performance. * Fix merge artifact
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Original file line number | Diff line number | Diff line change |
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using System.Numerics; | ||
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namespace Content.Client.Animations; | ||
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/// <summary> | ||
/// Entities with this component tracks the user's world position every frame. | ||
/// </summary> | ||
[RegisterComponent] | ||
public sealed partial class TrackUserComponent : Component | ||
{ | ||
public EntityUid? User; | ||
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/// <summary> | ||
/// Offset in the direction of the entity's rotation. | ||
/// </summary> | ||
public Vector2 Offset = Vector2.Zero; | ||
} |
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