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This shows how to use enums, structs and function pointers in C to create a clean design for a very modular state machine.

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snab/polling_state_machine_c

 
 

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polling_state_machine_c

This shows how to use enums, structs and function pointers in C to create a clean design for a very modular state machine.

Tested under Linux only, compiles with:

gcc main.c my_exit_actions.h my_entry_actions.h my_states.h my_transitions.h my_exit_actions.c my_entry_actions.c my_states.c my_transitions.c state_machine.o

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This shows how to use enums, structs and function pointers in C to create a clean design for a very modular state machine.

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  • C++ 83.2%
  • C 16.8%