Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

feat: enabling scriptedinputs receiver in components #3627

Merged
merged 3 commits into from
Oct 3, 2023

Conversation

weliasz
Copy link
Contributor

@weliasz weliasz commented Sep 11, 2023

No description provided.

@weliasz weliasz requested review from a team as code owners September 11, 2023 11:20
@rmfitzpatrick
Copy link
Contributor

Please add an integration test along with these changes. You can use <RE2()> directives for dynamic resource logs content now.

@atoulme
Copy link
Contributor

atoulme commented Sep 20, 2023

Please rebase.

@@ -0,0 +1,2 @@
scripted_inputs/cpu:
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

believe this file can be deleted

@weliasz weliasz force-pushed the script_receiver_components branch from 5ff46f3 to 388f473 Compare October 2, 2023 18:51
@@ -96,6 +97,10 @@ func (c *Config) Validate() error {

// Build will build a stdoutOperator.
func (c *Config) Build(logger *zap.SugaredLogger) (operator.Operator, error) {
if isContainer() {
return nil, fmt.Errorf("scriped inputs receiver must be run directly on host and is not supported in container")
Copy link
Contributor

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Mind updating the readme?

@rmfitzpatrick rmfitzpatrick merged commit b60d799 into signalfx:main Oct 3, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

3 participants