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✨ season beta capture the flag basic
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6545074f7ab4df5263b02563/typings/season_beta/capture_the_flag/basic.d.ts
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declare module "arena/season_beta/capture_the_flag/basic" { | ||
export * from "arena/season_beta/capture_the_flag/basic/prototypes"; | ||
export * from "arena/season_beta/capture_the_flag/basic/constants"; | ||
} |
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...074f7ab4df5263b02563/typings/season_beta/capture_the_flag/basic/prototypes/body-part.d.ts
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declare module "arena/season_beta/capture_the_flag/basic/prototypes" { | ||
import {BodyPartType, GameObject} from "game/prototypes"; | ||
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/** A separate part of creep body */ | ||
export class BodyPart extends GameObject { | ||
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/** The type of the body part */ | ||
readonly type: BodyPartType; | ||
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/** The number of ticks until this object disappears */ | ||
readonly ticksToDecay: number; | ||
} | ||
} |
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6545074f7ab4df5263b02563/typings/season_beta/capture_the_flag/basic/prototypes/flag.d.ts
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declare module "arena/season_beta/capture_the_flag/basic/prototypes" { | ||
import {GameObject} from "game/prototypes"; | ||
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/** A flag is a key game object for this arena. Capture all flags to win the game */ | ||
export class Flag extends GameObject { | ||
/** Equals to true or false if the flag is owned. Returns undefined if it is neutral */ | ||
readonly my?: boolean | ||
} | ||
} |