LITIengine is the pure open-source java game engine for creating 2D PC games. Written in plain Java 8, it provides all the infrastructure to create a 2D tile based java game, be it a platformer or a top-down adventure.
Currently the LITIengine is being actively developed and therefore some parts of the framework are not final yet. Be aware that the engine API might change over the course of the next releases up until beta (v0.5.0-beta). Nonetheless, the LITIengine can of course already be used to make fully functioning 2D java games, or at least we've done so quite successfully 😄.
We are aware that there is currently a lack of documentation, but for the mentioned reasons, we're planning to document the most important parts of the library and use-cases with the first beta release to ensure that features don't get deprecated before they're even used.
We're looking forward for your feedback on the engine!
Visit the official LITIengine forum for troubleshooting or to learn about the LITIengine community. If you encounter bugs or want to request fancy new features, you can also open an issue in our Issue Tracker.
- Setup the Game Project
- Learning the Basics
- Configuring the Game
- Loading a .tmx Map
- Working with Entities
The LITIengine documentation pages containing in-depth guides for LITIengine are currently in deployment. We're looking forward to your contributions!
- Agree to our Code of Conduct
- View our Contribution guidelines
- Basic Game Infrastructure (GameLoop, Configuration, Resource Management, Logging, ...)
- 2D Physics Engine
- 2D Render Engine (plain Java)
- GUI Components
- Static and Dynamic Shadows
- Dynamic Lighting
- ...
- 2D Sound Engine (support for .wav, .mp3 and .ogg)
- Support for Tile Maps in .tmx format (e.g. made with Tiled Editor)
- Isometric maps are not currently supported, but are in development
- Message Based Networking Framework
- Player Input via Gamepad/Keyboard/Mouse
- Entity Framework
- Ability Framework
- Particle System
- JInput for Gamepad support
- MP3 SPI for .mp3 support
- Ogg Vorbis SPI for .ogg support
- Steamworks4j for supporting the steamworks SDK
- Website litiengine.com
- Twitter @gurkenlabs
- Facebook gurkenlabsofficial
- YouTube Gurkenlabs
- Bug Reports Issue Tracker
- E-Mail [email protected], [email protected]
- Forum forum.litiengine.com
Gurkenlabs is an indie game development project by two brothers from Bavaria:
- Steffen Wilke (steffen-wilke)
- Matthias Wilke (nightm4re94)