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LITIengine

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LITIengine is the pure open-source java game engine for creating 2D PC games. Written in plain Java 8, it provides all the infrastructure to create a 2D tile based java game, be it a platformer or a top-down adventure.

Important Note

Currently the LITIengine is being actively developed and therefore some parts of the framework are not final yet. Be aware that the engine API might change over the course of the next releases up until beta (v0.5.0-beta). Nonetheless, the LITIengine can of course already be used to make fully functioning 2D java games, or at least we've done so quite successfully 😄.

We are aware that there is currently a lack of documentation, but for the mentioned reasons, we're planning to document the most important parts of the library and use-cases with the first beta release to ensure that features don't get deprecated before they're even used.

We're looking forward for your feedback on the engine!

Questions?

Visit the official LITIengine forum for troubleshooting or to learn about the LITIengine community. If you encounter bugs or want to request fancy new features, you can also open an issue in our Issue Tracker.

Getting Started

  1. Setup the Game Project
  2. Learning the Basics
  3. Configuring the Game
  4. Loading a .tmx Map
  5. Working with Entities

Further Documentation

The LITIengine documentation pages containing in-depth guides for LITIengine are currently in deployment. We're looking forward to your contributions!

Becoming a contributor

Features

  • Basic Game Infrastructure (GameLoop, Configuration, Resource Management, Logging, ...)
  • 2D Physics Engine
  • 2D Render Engine (plain Java)
    • GUI Components
    • Static and Dynamic Shadows
    • Dynamic Lighting
    • ...
  • 2D Sound Engine (support for .wav, .mp3 and .ogg)
  • Support for Tile Maps in .tmx format (e.g. made with Tiled Editor)
    • Isometric maps are not currently supported, but are in development
  • Message Based Networking Framework
  • Player Input via Gamepad/Keyboard/Mouse
  • Entity Framework
  • Ability Framework
  • Particle System

Libraries Used

Games made with LITIengine

GoIn - Behave or GET LOST!

DR.LEPUS - The Last Rabbit on Earth

Naughty Elves

Naughty Gnomes

DR.LEPUS - The Last Rabbit on Earth

LITI - Stoneage Brawl

Contacts

Authors

Gurkenlabs

Gurkenlabs is an indie game development project by two brothers from Bavaria:

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LITIengine - The pure 2D java game engine.

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  • Java 100.0%