A project developed at Protothon 2, by Jesper Eriksson, Chris Hall, Johan Acevedo and Samuel Cotterall.
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A virtual table tennis game built using WebRTC, at Protothon 2 (March 2012) http://protothon.com/events/webrtc/
samuelcotterall/ping
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A virtual table tennis game built using WebRTC, at Protothon 2 (March 2012) http://protothon.com/events/webrtc/
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