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.vs | ||
x64 | ||
x86 |
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> **Check out our main project at [safing/portmaster](https://github.com/safing/portmaster)** | ||
# Portmaster wintoast | ||
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||
[WinToast](https://github.com/mohabouje/WinToast) is a lightly library written in C++ which brings a complete integration of the modern toast notifications of Windows 8 & Windows 10. This copy of the project adds Visual Studio build support and a C api layer on top so it can be used by the [Portmaster](https://github.com/safing/portmaster). |
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Microsoft Visual Studio Solution File, Format Version 12.00 | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
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<?xml version="1.0" encoding="utf-8"?> | ||
<Project ToolsVersion="Current" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> | ||
<PropertyGroup /> | ||
</Project> |
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#include "notification_glue.h" | ||
#include "wintoastlib.h" | ||
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using namespace WinToastLib; | ||
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static callback_func activatedCallback = NULL; | ||
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class WinToastHandler : public IWinToastHandler | ||
{ | ||
public: | ||
WinToastHandler() {} | ||
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void toastActivated() const override {} | ||
void toastActivated(int actionIndex) const override { | ||
if(activatedCallback != NULL) { | ||
// Calling go function | ||
activatedCallback(m_id, actionIndex); | ||
} | ||
} | ||
void toastDismissed(WinToastDismissalReason state) const override {} | ||
void toastFailed() const override {} | ||
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void setID(uint64_t id) { | ||
m_id = id; | ||
} | ||
private: | ||
uint64_t m_id; | ||
}; | ||
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uint64_t PortmasterToastInitialize(const wchar_t *appName, const wchar_t *company, const wchar_t *productName, const wchar_t *subProduct, const wchar_t *versionInfo) { | ||
WinToast::instance()->setAppName(appName); | ||
const auto aumi = WinToast::configureAUMI(company, productName, subProduct, versionInfo); | ||
WinToast::instance()->setAppUserModelId(aumi); | ||
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WinToast::WinToastError error; | ||
if (!WinToast::instance()->initialize(&error)) { | ||
return 0; | ||
} | ||
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return 1; | ||
} | ||
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uint64_t PortmasterToastIsInitialized() { | ||
return (uint64_t) WinToast::instance()->isInitialized(); | ||
} | ||
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void* PortmasterToastCreateNotification(const wchar_t *title, const wchar_t *content) { | ||
WinToastTemplate *templ = new WinToastTemplate(WinToastTemplate::ImageAndText02); | ||
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templ->setTextField(title, WinToastTemplate::FirstLine); | ||
templ->setTextField(content, WinToastTemplate::SecondLine); | ||
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templ->setDuration(WinToastTemplate::Duration::Long); | ||
templ->setAudioOption(WinToastTemplate::AudioOption::Default); | ||
templ->setAudioPath(WinToastTemplate::AudioSystemFile::Call1); | ||
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return templ; | ||
} | ||
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||
uint64_t PortmasterToastAddButton(void *notification, wchar_t *buttonText) { | ||
if(notification == NULL || buttonText == NULL) { | ||
return 0; | ||
} | ||
|
||
WinToastTemplate *winToastPtr = (WinToastTemplate*) notification; | ||
winToastPtr->addAction(buttonText); | ||
return 1; | ||
} | ||
|
||
uint64_t PortmasterToastSetImage(void *notification, wchar_t *imagePath) { | ||
if(notification == NULL || imagePath == NULL) { | ||
return 0; | ||
} | ||
|
||
WinToastTemplate *winToastPtr = (WinToastTemplate*) notification; | ||
winToastPtr->setImagePath(imagePath); | ||
return 1; | ||
} | ||
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uint64_t PortmasterToastShow(void *notification) { | ||
if(notification == NULL) { | ||
return -1; | ||
} | ||
WinToastTemplate *winToastPtr = (WinToastTemplate*) notification; | ||
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auto handler = std::make_shared<WinToastHandler>(); | ||
int64_t toastID = WinToast::instance()->showToast(*winToastPtr, handler); | ||
handler->setID(toastID); | ||
delete winToastPtr; | ||
return toastID; // -1 for error | ||
} | ||
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||
uint64_t PortmasterToastHide(uint64_t notificationID) { | ||
bool success = WinToast::instance()->hideToast(notificationID); | ||
if(!success) { | ||
return 0; | ||
} | ||
|
||
return 1; | ||
} | ||
|
||
uint64_t PortmasterToastActivatedCallback(callback_func func) { | ||
if(func == NULL) { | ||
return 0; | ||
} | ||
|
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activatedCallback = func; | ||
return 1; | ||
} |
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