A what if game pitting impossible heroes against one another.
- Each character will be totally unique, from it's own multiverse
- each hero's multiverse key can be based off the current time
- to ensure there is no clashing and an infinite amount of possibilities, use uuidv1, less random more unique
- also if there are two registrations at the same nanosecond, one could fail and retry
- multiverseInstance = uuidv1
- If we have run out of possibilities of unique traits, the system needs to be smart enough to create it's a new property, having an infinite amount of possibilites
- each hero's multiverse key can be based off the current time
- Heros will be purchased with time shards from The Watcher
- Faction system / alignment
- superhero or super villian
- heros will come through time portals
- Authentication
- simple username and password
- A user can purchase a new hero with currency
- Store
- named the watcher
- currency is time shards
- users will start with enough currency to generate a portal
- One on One PvP
- no user control
- similar to auto chess
- Progression
- account xp
- hero xp
- level tier
- Docker
- Node
- GraphQL (Apollo)
- Postgres (Prisma)
- nginx
- Digital Ocean