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Area proposal: Representation and validity invariants
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# Data structure representation | ||
# Data structure representation and validity requirements | ||
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In general, Rust makes few guarantees about memory layout, unless you | ||
define your structs as `#[repr(rust)]`. But there are some things that | ||
we do guarantee. Let's write about them. | ||
## Introduction | ||
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TODO: | ||
This discussion is meant to focus on the following things: | ||
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- Find and link to the various RFCs | ||
- Enumerate things that we *might* in fact guarantee, even for non-C types: | ||
- e.g., `&T` and `Option<&T>` are both pointer sized | ||
- size of `extern fn` etc (at least on some platforms)? | ||
- For which `T` is `None` represented as a "null pointer" etc? | ||
- (Which "niche" optimizations can we rely on) | ||
- What guarantees does Rust make regarding the layout of data structures? | ||
- What guarantees does Rust make regarding ABI compatibility? | ||
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NB. Oftentimes, choices of layout will only be possible if we can | ||
guarantee various invariants -- this is particularly true when | ||
optimizing the layout of `Option` or other enums. However, designing | ||
those invariants is left for a future discussion -- here, we should | ||
document/describe what we currently do and/or aim to support. | ||
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### Layout of data structures | ||
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In general, Rust makes few guarantees about the memory layout of your | ||
structures. For example, by default, the compiler has the freedom to | ||
rearrange the field order of your structures for more efficiency (as | ||
of this writing, we try to minimize the overall size of your | ||
structure, but this is the sort of detail that can easily change). For | ||
safe code, of course, any rearrangements "just work" transparently. | ||
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If, however, you need to write unsafe code, you may wish to have a | ||
fixed data structure layout. In that case, there are ways to specify | ||
and control how an individual struct will be laid out -- notably with | ||
`#[repr]` annotations. One purpose of this section, then, is to layout | ||
what sorts of guarantees we offer when it comes to layout, and also | ||
what effect the various `#[repr]` annotations have. | ||
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### ABI compatibilty | ||
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When one either calls a foreign function or is called by one, extra | ||
care is needed to ensure that all the ABI details line up. ABI compatibility | ||
is related to data structure layout but -- in some cases -- can add another | ||
layer of complexity. For example, consider a struct with one field, like this one: | ||
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```rust | ||
#[repr(C)] | ||
struct Foo { field: u32 } | ||
``` | ||
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The memory layout of `Foo` is identical to a `u32`. But in many ABIs, | ||
the struct type `Foo` is treated differently at the point of a | ||
function call than a `u32` would be. Eliminating these gaps is the | ||
goal of the `#[repr(transparent)]` annotation introduced in [RFC | ||
1758]. For built-in types, such as `&T` and so forth, it is important | ||
for us to specify how they are treated at the point of a function | ||
call. | ||
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## Goals | ||
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- Document current behavior of compiler. | ||
- Indicate which behavior is "permitted" for compiler and which | ||
aspects are things that unsafe code can rely upon. | ||
- Include the effect of `#[repr]` annotations. | ||
- Uncover the sorts of layout optimizations we may wish to do in the | ||
future. | ||
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## Some interesting examples and questions | ||
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- `&T` where `T: Sized` | ||
- This is **guaranteed** to be a non-null pointer | ||
- `Option<&T>` where `T: Sized` | ||
- This is **guaranteed** to be a nullable pointer | ||
- `Option<extern "C" fn()>` | ||
- Can this be assumed to be a non-null pointer? | ||
- `usize` | ||
- Platform dependent size, but guaranteed to be able to store a pointer? | ||
- Also an array length? | ||
- Uninitialized bits -- for which types are uninitialized bits valid? | ||
- If you have `struct A { .. }` and `struct B { .. }` with no | ||
`#[repr]` annotations, and they have the same field types, can we | ||
say that they will have the same layout? | ||
- or do we have the freedom to rearrange the types of `A` but not | ||
`B`, e.g. based on PGO results | ||
- What about different instantiations of the same struct? (`Vec<A>` | ||
vs `Vec<B>`) | ||
- Rust currently says that no single value may be larger than `isize` bytes | ||
- is this good? can it be changed? does it matter *here* anyway? | ||
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## Active threads | ||
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To start, we will create threads for each major categories of types | ||
(with a few suggested focus points): | ||
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- Integers and floating points | ||
- What about signaling NaN etc? ([Seems like a | ||
non-issue](https://github.com/rust-lang/rust/issues/40470#issuecomment-343803381), | ||
but it'd be good to resummarize the details). | ||
- is `usize` the native size of a pointer? [the max of various other considerations](https://github.com/rust-rfcs/unsafe-code-guidelines/pull/5#discussion_r212702266)? | ||
what are edge cases here? | ||
- Rust currently states that the maximum size of any single value must fit in with `isize` | ||
- Can we say a bit more about why? (e.g., [ensuring that "pointer diff" is representable](https://github.com/rust-rfcs/unsafe-code-guidelines/pull/5#discussion_r212703192) | ||
- Booleans | ||
- Prior discussions ([#46156][], [#46176][]) documented bool as a single | ||
byte that is either 0 or 1. | ||
- Enums | ||
- See dedicated thread about "niches" and `Option`-style layout optimization | ||
below. | ||
- Define: C-like enum | ||
- Can a C-like enum ever have an invalid discriminant? (Presumably not) | ||
- Empty enums and the `!` type | ||
- [RFC 2195][] defined the layout of `#[repr(C)]` enums with payloads. | ||
- [RFC 2363][] offers a proposal to permit specifying discriminations. | ||
- Structs | ||
- Do we ever say *anything* about how a `#[repr(rust)]` struct is laid out | ||
(and/or treated by the ABI)? | ||
- e.g., what about different structs with same definition | ||
- across executions of the same program? | ||
- For example, [rkruppe | ||
writes](https://github.com/rust-rfcs/unsafe-code-guidelines/pull/5#discussion_r212776247) | ||
that we might "want to guarantee (some subset of) newtype | ||
unpacking and relegate `#[repr(transparent)]` to being the way | ||
to guarantee to other crates that a type with private fields is | ||
and will remain a newtype?" | ||
- Tuples | ||
- Are these effectively anonymous structs? | ||
- Unions | ||
- Can we ever say anything about the initialized contents of a union? | ||
- Is `#[repr(C)]` meaningful on a union? | ||
- When (if ever) do we guarantee that all fields have the same address? | ||
- Fn pointers (`fn()`, `extern "C" fn()`) | ||
- When is transmuting from one `fn` type to another allowed? | ||
- Can you transmute from a `fn` to `usize` or raw pointer? | ||
- In theory this is platform dependent, and C certainly draws a | ||
distinction between `void*` and a function pointer, but are | ||
there any modern and/or realisic platforms where it is an | ||
issue? | ||
- Is `Option<extern "C" fn()>` guaranteed to be a pointer (possibly null)? | ||
- References `&T` and `&mut T` | ||
- Out of scope: aliasing rules | ||
- Always aligned, non-null | ||
- When using the C ABI, these map to the C pointer types, presumably | ||
- Raw pointers | ||
- Effectively same as integers? | ||
- Is `ptr::null` etc guaranteed to be equal in representation to `0_usize`? | ||
- C does guarantee that `0` when cast to a pointer is NULL | ||
- Representation knobs: | ||
- Custom alignment ([RFC 1358]) | ||
- Packed ([RFC 1240] talks about some safety issues) | ||
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[#46156]: https://github.com/rust-lang/rust/pull/46156 | ||
[#46176]: https://github.com/rust-lang/rust/pull/46176 | ||
[RFC 2363]: https://github.com/rust-lang/rfcs/pull/2363 | ||
[RFC 2195]: https://rust-lang.github.io/rfcs/2195-really-tagged-unions.html | ||
[RFC 1358]: https://rust-lang.github.io/rfcs/1358-repr-align.html | ||
[RFC 1240]: https://rust-lang.github.io/rfcs/1240-repr-packed-unsafe-ref.html | ||
[RFC 1758]: https://rust-lang.github.io/rfcs/1758-repr-transparent.html |