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hybSClient: Multiplayer Client for Unity

The client is being build using LiteNetLib. For WebGL, a modified version of SimpleWebTransport is used.

Supports Windows, Mac, iOS, Android and WebGL.

Also, hybSServer repo can be found here

Features

  1. Server key to avoid unauthorized clients
  2. Game keys to avoid unauthorized clients
  3. Theoretically, Unlimited Games and unlimited rooms in one server instance
  4. Both Reliable and UnReliable Events
  5. Room supports various parameters like game version, password, public/private mode and lock/unlock.
  6. Reconnect and rejoin room feature.
  7. Partially Authoritative MMO or Battle Royale logic can be implemented

The Game "Hurl with Friends" was made using this library in 4 days for WeeklyGameJam 164

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HybSServer's Client for Unity

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