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feat: add nested text run getters and setters in Unity
This PR introduces new methods to get and set text run values in nested artboards in Unity ### Unity - Added to `Artboard` class in Unity: - `GetTextRunValue(string runName)` - `SetTextRunValueAtPath(string runName, string path, string value)` - `GetTextRunValueAtPath(string runName, string path)` ### rive-cpp - Exposed in `Artboard` class: - `TextValueRun* getTextRun(const std::string& name) const;` Diffs= 55de8286c feat: add nested text run getters and setters in Unity (#7808)
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