Skip to content

Commit

Permalink
feat: add nested text run getters and setters in Unity
Browse files Browse the repository at this point in the history
This PR introduces new methods to get and set text run values in nested artboards in Unity

### Unity
- Added to `Artboard` class in Unity:
  - `GetTextRunValue(string runName)`
  - `SetTextRunValueAtPath(string runName, string path, string value)`
  - `GetTextRunValueAtPath(string runName, string path)`

### rive-cpp
- Exposed in `Artboard` class:
  - `TextValueRun* getTextRun(const std::string& name) const;`

Diffs=
55de8286c feat: add nested text run getters and setters in Unity (#7808)
  • Loading branch information
damzobridge committed Aug 12, 2024
1 parent 2eb6558 commit 3cc51d9
Show file tree
Hide file tree
Showing 3 changed files with 3 additions and 3 deletions.
2 changes: 1 addition & 1 deletion .rive_head
Original file line number Diff line number Diff line change
@@ -1 +1 @@
2c0927fc5e9a5c420305a81446ac41eb5b896b2c
55de8286c5ba680de950a3a0aac26e13bb890d6b
2 changes: 1 addition & 1 deletion .rive_renderer
Original file line number Diff line number Diff line change
@@ -1 +1 @@
b30e33dba6f7134885771cb0164cd33074460cf8
a74b592f46b154b2194f161da287c2e7f106907a
2 changes: 1 addition & 1 deletion submodules/rive-cpp

0 comments on commit 3cc51d9

Please sign in to comment.