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Some character mods have exported their model really tiny (or large) and this messes with default IDRS on those characters. The resulting default rulesets will blow up making the game unplayable when such an item is picked up.
So while those mods should really fix their model, it's a minor effort on our end to let them opt out of being assigned default rulesets.
(Also stops allocating memory bodyprefab * 2 * (items+equipment) times for
.name
and instead just is bodyprefab * 2 allocations)