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After updating three.js to v110 (#131) the orbit controls have now a different panning default behaviour:
.screenSpacePanning : Boolean
Defines how the camera's position is translated when panning. If true, the camera pans in screen space. Otherwise, the camera pans in the plane orthogonal to the camera's up direction. Default is false.
After updating three.js to v110 (#131) the orbit controls have now a different panning default behaviour:
Relevant docs: https://threejs.org/docs/#examples/en/controls/OrbitControls.screenSpacePanning
Personally, I'd rather have the old behaviour. Is there any way, from MeshCat.jl, we can set the above boolean to
false
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