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raidboss: add P12s Engravement 1 Tower trigger #5597
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Signed-off-by: 柚木鉉 <[email protected]>
quisquous
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Jun 22, 2023
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Thanks for all of this work! This is exciting!
Co-authored-by: Adrienne Walker <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
Signed-off-by: 柚木鉉 <[email protected]>
quisquous
reviewed
Jun 22, 2023
Co-authored-by: Adrienne Walker <[email protected]>
Co-authored-by: Adrienne Walker <[email protected]>
quisquous
reviewed
Jun 22, 2023
YuzukiTsuru
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Jun 23, 2023
quisquous
reviewed
Jun 23, 2023
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Jun 23, 2023
Add P12s Engravement 1 Tower triggers. > This trigger is based on part of the functionality of #5587 PR, and later merges may involve conflict merges, which I will resolve at that time. In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2 players receive darkTower, 2 players need to guide the light beam and 2 players need to guide the dark beam. The operator of the beam extends the beam directly from the outside. The beam is attenuated until the jagged line disappears. The people in the tower find the people who have the opposite attribute to the debuff and put them in four places. At NE NW SE SW as a # shape. The position of outside Anthropos is fixed by two situation. `{[97, 75], [125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125], [75, 97]}`. The Anthropos will cast 'Searing Radiance' for light beam and 'Shadowsear' for dark beam. We use those as a trigger for Tower players place the Tower. When debuffs expire and towers drop, their debuff changes to lightTilt or darkTilt (same as tower color). At the same time the towers drop, the 4 tethered players receive lightTilt or darkTilt depending on their tether color. ![example](https://github.com/quisquous/cactbot/assets/12003087/6d2eb614-a04a-4225-97be-5968cd3279fa) --------- Signed-off-by: 柚木鉉 <[email protected]> Co-authored-by: Adrienne Walker <[email protected]> ab9af74
github-actions bot
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Add P12s Engravement 1 Tower triggers. > This trigger is based on part of the functionality of #5587 PR, and later merges may involve conflict merges, which I will resolve at that time. In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2 players receive darkTower, 2 players need to guide the light beam and 2 players need to guide the dark beam. The operator of the beam extends the beam directly from the outside. The beam is attenuated until the jagged line disappears. The people in the tower find the people who have the opposite attribute to the debuff and put them in four places. At NE NW SE SW as a # shape. The position of outside Anthropos is fixed by two situation. `{[97, 75], [125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125], [75, 97]}`. The Anthropos will cast 'Searing Radiance' for light beam and 'Shadowsear' for dark beam. We use those as a trigger for Tower players place the Tower. When debuffs expire and towers drop, their debuff changes to lightTilt or darkTilt (same as tower color). At the same time the towers drop, the 4 tethered players receive lightTilt or darkTilt depending on their tether color. ![example](https://github.com/quisquous/cactbot/assets/12003087/6d2eb614-a04a-4225-97be-5968cd3279fa) --------- Signed-off-by: 柚木鉉 <[email protected]> Co-authored-by: Adrienne Walker <[email protected]> ab9af74
quisquous
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Jun 28, 2023
This was added in #5597. Sorry, I should have looked at this more closely. These are the correct tower spots for this strategy.
quisquous
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Jun 29, 2023
This was added in #5597. Sorry, I should have looked at this more closely. These are the correct tower spots for this strategy.
quisquous
added a commit
that referenced
this pull request
Jun 29, 2023
This was added in #5597. Sorry, I should have looked at this more closely. These are the correct tower spots for this strategy.
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Add P12s Engravement 1 Tower triggers.
In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2 players receive darkTower, 2 players need to guide the light beam and 2 players need to guide the dark beam.
The operator of the beam extends the beam directly from the outside. The beam is attenuated until the jagged line disappears.
The people in the tower find the people who have the opposite attribute to the debuff and put them in four places. At NE NW SE SW as a # shape. The position of outside Anthropos is fixed by two situation.
{[97, 75], [125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125], [75, 97]}
. The Anthropos will cast 'Searing Radiance' for light beam and 'Shadowsear' for dark beam. We use those as a trigger for Tower players place the Tower.When debuffs expire and towers drop, their debuff changes to lightTilt or darkTilt (same as tower color).
At the same time the towers drop, the 4 tethered players receive lightTilt or darkTilt depending on their tether color.