Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

raidboss: add P12s Engravement 1 Tower trigger #5597

Merged
merged 20 commits into from
Jun 23, 2023
Merged

raidboss: add P12s Engravement 1 Tower trigger #5597

merged 20 commits into from
Jun 23, 2023

Conversation

YuzukiTsuru
Copy link
Contributor

Add P12s Engravement 1 Tower triggers.

This trigger is based on part of the functionality of #5587 PR, and later merges may involve conflict merges, which I will resolve at that time.

In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2 players receive darkTower, 2 players need to guide the light beam and 2 players need to guide the dark beam.

The operator of the beam extends the beam directly from the outside. The beam is attenuated until the jagged line disappears.

The people in the tower find the people who have the opposite attribute to the debuff and put them in four places. At NE NW SE SW as a # shape. The position of outside Anthropos is fixed by two situation. {[97, 75], [125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125], [75, 97]}. The Anthropos will cast 'Searing Radiance' for light beam and 'Shadowsear' for dark beam. We use those as a trigger for Tower players place the Tower.

When debuffs expire and towers drop, their debuff changes to lightTilt or darkTilt (same as tower color).
At the same time the towers drop, the 4 tethered players receive lightTilt or darkTilt depending on their tether color.

example

Copy link
Owner

@quisquous quisquous left a comment

Choose a reason for hiding this comment

The reason will be displayed to describe this comment to others. Learn more.

Thanks for all of this work! This is exciting!

ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
ui/raidboss/data/06-ew/raid/p12s.ts Outdated Show resolved Hide resolved
@quisquous quisquous merged commit ab9af74 into quisquous:main Jun 23, 2023
github-actions bot pushed a commit that referenced this pull request Jun 23, 2023
Add P12s Engravement 1 Tower triggers.
> This trigger is based on part of the functionality of #5587 PR, and
later merges may involve conflict merges, which I will resolve at that
time.

In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2
players receive darkTower, 2 players need to guide the light beam and 2
players need to guide the dark beam.

The operator of the beam extends the beam directly from the outside. The
beam is attenuated until the jagged line disappears.

The people in the tower find the people who have the opposite attribute
to the debuff and put them in four places. At NE NW SE SW as a # shape.
The position of outside Anthropos is fixed by two situation. `{[97, 75],
[125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125],
[75, 97]}`. The Anthropos will cast 'Searing Radiance' for light beam
and 'Shadowsear' for dark beam. We use those as a trigger for Tower
players place the Tower.

When debuffs expire and towers drop, their debuff changes to lightTilt
or darkTilt (same as tower color).
At the same time the towers drop, the 4 tethered players receive
lightTilt or darkTilt depending on their tether color.

![example](https://github.com/quisquous/cactbot/assets/12003087/6d2eb614-a04a-4225-97be-5968cd3279fa)

---------

Signed-off-by: 柚木鉉 <[email protected]>
Co-authored-by: Adrienne Walker <[email protected]> ab9af74
github-actions bot pushed a commit that referenced this pull request Jun 23, 2023
Add P12s Engravement 1 Tower triggers.
> This trigger is based on part of the functionality of #5587 PR, and
later merges may involve conflict merges, which I will resolve at that
time.

In Engravement 1 (Paradeigma 2), 2 players receive lightTower and 2
players receive darkTower, 2 players need to guide the light beam and 2
players need to guide the dark beam.

The operator of the beam extends the beam directly from the outside. The
beam is attenuated until the jagged line disappears.

The people in the tower find the people who have the opposite attribute
to the debuff and put them in four places. At NE NW SE SW as a # shape.
The position of outside Anthropos is fixed by two situation. `{[97, 75],
[125, 97], [103, 125], [75, 103]} and {[103, 75], [125, 103], [97, 125],
[75, 97]}`. The Anthropos will cast 'Searing Radiance' for light beam
and 'Shadowsear' for dark beam. We use those as a trigger for Tower
players place the Tower.

When debuffs expire and towers drop, their debuff changes to lightTilt
or darkTilt (same as tower color).
At the same time the towers drop, the 4 tethered players receive
lightTilt or darkTilt depending on their tether color.

![example](https://github.com/quisquous/cactbot/assets/12003087/6d2eb614-a04a-4225-97be-5968cd3279fa)

---------

Signed-off-by: 柚木鉉 <[email protected]>
Co-authored-by: Adrienne Walker <[email protected]> ab9af74
quisquous added a commit that referenced this pull request Jun 28, 2023
This was added in #5597.

Sorry, I should have looked at this more closely.
These are the correct tower spots for this strategy.
quisquous added a commit that referenced this pull request Jun 29, 2023
This was added in #5597.

Sorry, I should have looked at this more closely.
These are the correct tower spots for this strategy.
github-actions bot pushed a commit that referenced this pull request Jun 29, 2023
…5626)

This was added in #5597.

Sorry, I should have looked at this more closely.
These are the correct tower spots for this strategy. f4c6eae
github-actions bot pushed a commit that referenced this pull request Jun 29, 2023
…5626)

This was added in #5597.

Sorry, I should have looked at this more closely.
These are the correct tower spots for this strategy. f4c6eae
quisquous added a commit that referenced this pull request Jun 29, 2023
This was added in #5597.

Sorry, I should have looked at this more closely.
These are the correct tower spots for this strategy.
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging this pull request may close these issues.

2 participants