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TTS Changes and the character [#] in Triggers #178
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Oh, hmm. That does seem awkward. Thanks for mentioning this. I'll do a search and replace on tts strings to remove What do you mean by a change planned for the master files? |
Ah, what I meant was if you were going to roll the changes into the files, or introduce a way for user config customization, but with the method used in b2d4ac9 nothing else need to be changed, thanks! |
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**NOTE: File updates contain 7.0 spoilers. Review at your own peril.** Old XIVAPI was updated before the beta, which is pending updates to EXDSchema, so this PR was generated based on the old api. There were schema & data changes that required code fixes beyond just the data refresh, so I think it makes sense to merge this first, and then fix and re-test the beta API refactor before merging quisquous#171.
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**NOTE: File updates contain 7.0 spoilers. Review at your own peril.** Old XIVAPI was updated before the beta, which is pending updates to EXDSchema, so this PR was generated based on the old api. There were schema & data changes that required code fixes beyond just the data refresh, so I think it makes sense to merge this first, and then fix and re-test the beta API refactor before merging quisquous#171. e92f477
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**NOTE: File updates contain 7.0 spoilers. Review at your own peril.** Old XIVAPI was updated before the beta, which is pending updates to EXDSchema, so this PR was generated based on the old api. There were schema & data changes that required code fixes beyond just the data refresh, so I think it makes sense to merge this first, and then fix and re-test the beta API refactor before merging quisquous#171. e92f477
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With the recent TTS changes in most triggers, setting TTS readouts on popup texts now cause some callouts such as Byakko stack, Nael's Cleanse to read [#] as [Sharp] causing weird and long callouts.
(e.g. Nael's "Cleanse Sharp 1 : Firstname Lastname")
I don't see a way to easily override these triggers since they are quite non-standard for Coils, is there an example to change these without needing to reapplying the changes to the non-user trigger.js file everytime an update overwrites the old files?;
and is there a change planned for the master files on github?
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