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Purge _MATRIX_KEYPRESSES and _MATRIX_FRAMEBUFFER_EFFECTS defines
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zvecr committed Aug 7, 2023
1 parent 9f1c1ff commit e9466d0
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Showing 432 changed files with 96 additions and 1,349 deletions.
3 changes: 0 additions & 3 deletions keyboards/0xcb/splaytoraid/rp2040_ce/config.h
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Expand Up @@ -3,9 +3,6 @@

#pragma once

#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES

#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
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3 changes: 0 additions & 3 deletions keyboards/1upkeyboards/1upocarina/config.h
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Expand Up @@ -17,7 +17,6 @@
#pragma once

#define RGB_MATRIX_LED_COUNT 32
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses

# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
// RGB Matrix Animation modes. Explicitly enabled
Expand Down Expand Up @@ -52,10 +51,8 @@
// # define ENABLE_RGB_MATRIX_PIXEL_RAIN
// # define ENABLE_RGB_MATRIX_PIXEL_FLOW
// # define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
// # define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/pi40/config.h
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Expand Up @@ -10,8 +10,6 @@
#define OLED_BRIGHTNESS 128
#define OLED_FONT_H "keyboards/1upkeyboards/pi40/lib/glcdfont.c"

# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150
Expand Down Expand Up @@ -47,10 +45,8 @@
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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2 changes: 0 additions & 2 deletions keyboards/1upkeyboards/pi50/config.h
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Expand Up @@ -9,8 +9,6 @@
#define OLED_BRIGHTNESS 128
#define OLED_FONT_H "keyboards/1upkeyboards/pi50/lib/glcdfont.c"

#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended

/* Mechanical locking support. Use KC_LCAP, KC_LNUM or KC_LSCR instead in keymap */
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/pi60/config.h
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Expand Up @@ -6,8 +6,6 @@
#define DYNAMIC_KEYMAP_LAYER_COUNT 10

#define RGB_MATRIX_LED_COUNT 21
//#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
//#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
Expand Down Expand Up @@ -41,10 +39,8 @@
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
//# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/pi60_hse/config.h
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Expand Up @@ -6,8 +6,6 @@

#define DYNAMIC_KEYMAP_LAYER_COUNT 10
#define RGB_MATRIX_LED_COUNT 16
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
Expand Down Expand Up @@ -41,10 +39,8 @@
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/pi60_rgb/config.h
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Expand Up @@ -4,8 +4,6 @@
#pragma once

#define RGB_MATRIX_LED_COUNT 61
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 125
// RGB Matrix Animation modes. Explicitly enabled
Expand Down Expand Up @@ -40,10 +38,8 @@
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/super16/config.h
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Expand Up @@ -30,8 +30,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define RGBLIGHT_EFFECT_ALTERNATING
# define RGBLIGHT_EFFECT_TWINKLE
# elif defined RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS // reacts to keyreleases (instead of keypresses)
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
Expand Down Expand Up @@ -64,10 +62,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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3 changes: 0 additions & 3 deletions keyboards/1upkeyboards/super16v2/config.h
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Expand Up @@ -20,7 +20,6 @@
#define MOUSEKEY_MOVE_DELTA 25

#define RGB_MATRIX_LED_COUNT 20
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
#ifdef RGB_MATRIX_ENABLE
# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255
Expand Down Expand Up @@ -56,10 +55,8 @@
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
//# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
//# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
//# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/sweet16v2/kb2040/config.h
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Expand Up @@ -19,8 +19,6 @@

#define DYNAMIC_KEYMAP_LAYER_COUNT 10
#define RGB_MATRIX_LED_COUNT 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
Expand Down Expand Up @@ -54,10 +52,8 @@
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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4 changes: 0 additions & 4 deletions keyboards/1upkeyboards/sweet16v2/pro_micro/config.h
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Expand Up @@ -20,8 +20,6 @@
#define DYNAMIC_KEYMAP_LAYER_COUNT 10

#define RGB_MATRIX_LED_COUNT 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
Expand Down Expand Up @@ -55,10 +53,8 @@
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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2 changes: 0 additions & 2 deletions keyboards/3keyecosystem/2key2/config.h
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Expand Up @@ -18,12 +18,10 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

/* RGB matrix key backlighting */
#define RGB_MATRIX_LED_COUNT 2
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_SOLID_REACTIVE
#define RGB_MATRIX_DEFAULT_HUE 90
#define RGB_MATRIX_DEFAULT_SPD 20
#define RGB_MATRIX_DEFAULT_VAL 128
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED

#define ENABLE_RGB_MATRIX_ALPHAS_MODS
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3 changes: 1 addition & 2 deletions keyboards/4pplet/perk60_iso/rev_a/config.h
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Expand Up @@ -27,7 +27,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ISSI_PWM_FREQUENCY 0b010

#define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_KEYPRESSES

// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
Expand All @@ -49,7 +48,7 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined

#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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2 changes: 0 additions & 2 deletions keyboards/acheron/apollo/87h/delta/config.h
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Expand Up @@ -34,8 +34,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_CHANNEL 6

#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT

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2 changes: 0 additions & 2 deletions keyboards/acheron/apollo/87h/gamma/config.h
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Expand Up @@ -33,8 +33,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define ISSI_DRIVER_TOTAL RGB_MATRIX_LED_COUNT

#define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_HUE_WAVE

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2 changes: 0 additions & 2 deletions keyboards/acheron/apollo/87htsc/config.h
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Expand Up @@ -34,8 +34,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_CHANNEL 6

#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT

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2 changes: 0 additions & 2 deletions keyboards/acheron/apollo/88htsc/config.h
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Expand Up @@ -34,8 +34,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define WS2812_DMA_CHANNEL 6

#define RGB_MATRIX_DEFAULT_VAL 60
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT

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4 changes: 0 additions & 4 deletions keyboards/adafruit/macropad/config.h
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Expand Up @@ -56,10 +56,6 @@
/* RGB Defines */
# define RGB_MATRIX_LED_COUNT 12

/* Enable Framebuffer and keypress effects */
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_KEYPRESSES

# define ENABLE_RGB_MATRIX_ALPHAS_MODS
# define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
# define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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2 changes: 0 additions & 2 deletions keyboards/adm42/rev4/config.h
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Expand Up @@ -25,8 +25,6 @@
#define RGB_MATRIX_LED_FLUSH_LIMIT 16
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT
#define RGB_MATRIX_TYPING_HEATMAP_DECREASE_DELAY_MS 20
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS

#define ENABLE_RGB_MATRIX_BREATHING
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
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2 changes: 0 additions & 2 deletions keyboards/aeboards/satellite/rev1/config.h
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Expand Up @@ -27,8 +27,6 @@
#define RGB_MATRIX_LED_COUNT ISSI_DRIVER_TOTAL

#define RGB_MATRIX_DEFAULT_VAL 80
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_ALL

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2 changes: 0 additions & 2 deletions keyboards/akko/5108/config.h
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Expand Up @@ -49,6 +49,4 @@

#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
2 changes: 0 additions & 2 deletions keyboards/akko/acr87/config.h
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Expand Up @@ -48,6 +48,4 @@

#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_TRIGGER_ON_KEYDOWN
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
2 changes: 0 additions & 2 deletions keyboards/akko/top40/config.h
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Expand Up @@ -45,8 +45,6 @@
#define RGB_MATRIX_LED_COUNT 76

#define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_KEYRELEASES
#define RGB_TRIGGER_ON_KEYDOWN

2 changes: 0 additions & 2 deletions keyboards/aleblazer/zodiark/config.h
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Expand Up @@ -35,6 +35,4 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#define RGB_MATRIX_LED_COUNT 68
#define RGB_MATRIX_SPLIT { 34, 34 }
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#endif
2 changes: 0 additions & 2 deletions keyboards/annepro2/config_led.h
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Expand Up @@ -23,8 +23,6 @@
/* Limit animations to 25 FPS to avoid tearing. (1/.040 = 25 FPS). */
#define RGB_MATRIX_LED_FLUSH_LIMIT 40

#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_MATRIX_KEYPRESSES
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
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2 changes: 0 additions & 2 deletions keyboards/atlantis/ak81_ve/config.h
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Expand Up @@ -22,8 +22,6 @@
/* Locking resynchronize hack */
#define LOCKING_RESYNC_ENABLE

#define RGB_MATRIX_KEYPRESSES
#define RGB_MATRIX_FRAMEBUFFER_EFFECTS
#define RGB_DISABLE_WHEN_USB_SUSPENDED true
#define RGB_MATRIX_LED_COUNT 96
#define RGB_MATRIX_DEFAULT_HUE 170
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1 change: 0 additions & 1 deletion keyboards/atlantis/ps17/config.h
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Expand Up @@ -10,7 +10,6 @@

/* RGB matrix */
#define RGB_MATRIX_LED_COUNT 28
#define RGB_MATRIX_KEYPRESSES
#define RGB_DISABLE_WHEN_USB_SUSPENDED

#ifdef RGB_MATRIX_ENABLE
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4 changes: 0 additions & 4 deletions keyboards/axolstudio/yeti/hotswap/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -19,8 +19,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.

/* RGB Matrix */
#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
// RGB Matrix Animation modes. Explicitly enabled
// For full list of effects, see:
// https://docs.qmk.fm/#/feature_rgb_matrix?id=rgb-matrix-effects
Expand Down Expand Up @@ -48,10 +46,8 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
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3 changes: 0 additions & 3 deletions keyboards/bandominedoni/config.h
Original file line number Diff line number Diff line change
Expand Up @@ -28,9 +28,6 @@
/* ws2812 RGB MATRIX */
# define RGB_MATRIX_LED_COUNT 76

// reacts to keypresses
# define RGB_MATRIX_KEYPRESSES

// for all fingers used at once.
# define LED_HITS_TO_REMEMBER 10

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4 changes: 0 additions & 4 deletions keyboards/basekeys/trifecta/config.h
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Expand Up @@ -42,10 +42,8 @@
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

#ifdef RGB_MATRIX_ENABLE
# define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// # define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
//# define RGB_DISABLE_WHEN_USB_SUSPENDED // turn off effects when suspended
# define RGB_MATRIX_FRAMEBUFFER_EFFECTS
# define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
# define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
# define RGB_MATRIX_MAXIMUM_BRIGHTNESS 150 // limits maximum brightness of LEDs to 150 out of 255. Higher may cause the controller to crash.
Expand Down Expand Up @@ -84,10 +82,8 @@
# define ENABLE_RGB_MATRIX_PIXEL_RAIN
# define ENABLE_RGB_MATRIX_PIXEL_FLOW
# define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
// enabled only if RGB_MATRIX_FRAMEBUFFER_EFFECTS is defined
# define ENABLE_RGB_MATRIX_TYPING_HEATMAP
# define ENABLE_RGB_MATRIX_DIGITAL_RAIN
// enabled only of RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is defined
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE
# define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
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