Fix nullref when opening files or URIs on startup on Android #31492
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I think this regressed with SDL3, as
CreateGame()
is called later in the startup process compared to osutk. This will cause theprivate OsuGameAndroid game = null!;
to be null. But we promised it won't be, so it's a nullref when the intent handling code tries to callgame.Import()
.To fix this,
OsuGameAndroid
is constructed immediately. AndCreateGame()
will just return that existing game. I also added a guard against callingCreateGame()
twice. Calling it twice will likely crash somewhere deep in framework code, this just makes the failure point obvious.Also fixes some nullrefs in intent handling, unrelated to the above issues.