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Force new combo on objects succeeding a break #31448
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973f606
Add test coverage for expected behaviour
bdach c93b875
Force new combo on objects succeeding a break
bdach fbfda2e
Extend test coverage with combo index correctness checks
bdach 7c70dc4
Only update combo information when any changes happened
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I think applying as a post-process is fine for now. Would suggest a slight refactor to avoid calling
UpdateComboInformation
a second time during processing when not required (also happens in PreProcess), and also switching toforeach
to match the style of the implementation in that method closer:There was a problem hiding this comment.
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I've made the changes in 7c70dc4, but that's not your patch above applied verbatim. The reason why it's not is that the patch is slightly buggy; the
break
on++currentBreak == breakEnds.Count
is incorrect because it terminates the entireforeach
, which notably includes the "update combo information if necessary" part. Therefore the entire logic would stop working if you inserted an object after the end of the last break in the beatmap.I've added test coverage in fbfda2e to exercise this because I also stepped on this rake before.