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Fix back-to-front conditional in taiko processor
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Would be weird to degrade a score due to *no* misses wouldn't it?
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bdach committed Jan 22, 2024
1 parent cb8ec48 commit 20ed7e1
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion osu.Game.Rulesets.Taiko/Scoring/TaikoScoreProcessor.cs
Original file line number Diff line number Diff line change
Expand Up @@ -43,7 +43,7 @@ public override ScoreRank RankFromScore(double accuracy, IReadOnlyDictionary<Hit
{
case ScoreRank.S:
case ScoreRank.X:
if (results.GetValueOrDefault(HitResult.Miss) == 0)
if (results.GetValueOrDefault(HitResult.Miss) > 0)
rank = ScoreRank.A;
break;
}
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