Fix scene-bounds logic for non-linear axis set ranges #1730
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Setting axis ranges of non-
linear
3d axes is broken at the moment and has been probably for long time if not forever. I can't believe nobody noticed this before. Moreover, I can't believe we didn't have any mocks testing that.Oh well, the new
gl3d_set-ranges
mock should 🔒 this one down for good 🎉cc @alexcjohnson