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Remove #pragma library.
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Y-Less committed Oct 3, 2018
1 parent 84bf0a2 commit 948a359
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Showing 7 changed files with 0 additions and 7 deletions.
1 change: 0 additions & 1 deletion a_actor.inc
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#endinput
#endif
#define _actor_included
#pragma library actors

/// <summary>Create a static 'actor' in the world. These 'actors' are like NPCs, however they have limited functionality. They do not take up server player slots.</summary>
/// <param name="modelid">The model ID (skin ID) the actor should have</param>
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1 change: 0 additions & 1 deletion a_npc.inc
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#endinput
#endif
#define _samp_included
#pragma library samp

#pragma tabsize 4

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1 change: 0 additions & 1 deletion a_objects.inc
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#endinput
#endif
#define _objects_included
#pragma library objects

// Objects

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1 change: 0 additions & 1 deletion a_players.inc
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#endinput
#endif
#define _players_included
#pragma library players

#define SPECIAL_ACTION_NONE 0
#define SPECIAL_ACTION_DUCK 1
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1 change: 0 additions & 1 deletion a_samp.inc
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#endinput
#endif
#define _samp_included
#pragma library samp

#pragma tabsize 4
// Ignores warning 217 for properly indented PAWNO code
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1 change: 0 additions & 1 deletion a_sampdb.inc
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#endinput
#endif
#define _sampdb_included
#pragma library sampdb

/// <summary>This function is used to open a connection to a SQLite database, which is inside the <b><c>/scriptfiles</c></b> folder.</summary>
/// <param name="name">File name of the database</param>
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1 change: 0 additions & 1 deletion a_vehicles.inc
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#endinput
#endif
#define _vehicles_included
#pragma library vehicles

#define CARMODTYPE_SPOILER 0
#define CARMODTYPE_HOOD 1
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