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Fix the descriptions for inverse trigonometric functions
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Daniel-Cortez committed Oct 4, 2018
1 parent 6eefa92 commit 06bc7f3
Showing 1 changed file with 8 additions and 8 deletions.
16 changes: 8 additions & 8 deletions a_samp.inc
Original file line number Diff line number Diff line change
Expand Up @@ -318,31 +318,31 @@ native CallLocalFunction(const function[], const format[], {Float,_}:...);
/// <returns>The norm (length) of the provided vector as a float.</returns>
native Float:VectorSize(Float:x, Float:y, Float:z);

/// <summary>Get the inversed value of a sine in radians.</summary>
/// <summary>Get the inversed value of a sine in degrees.</summary>
/// <param name="value">The sine for which to find the angle for</param>
/// <seealso name="floatsin"/>
/// <returns>The angle in radians.</returns>
/// <returns>The angle in degrees.</returns>
native Float:asin(Float:value);

/// <summary>Get the inversed value of a cosine in radians.</summary>
/// <summary>Get the inversed value of a cosine in degrees.</summary>
/// <param name="value">The cosine for which to find the angle for</param>
/// <seealso name="floatcos"/>
/// <returns>The angle in radians.</returns>
/// <returns>The angle in degrees.</returns>
native Float:acos(Float:value);

/// <summary>Get the inversed value of a tangent in radians.</summary>
/// <summary>Get the inversed value of a tangent in degrees.</summary>
/// <param name="value">The tangent for which to find the angle for</param>
/// <seealso name="atan2"/>
/// <seealso name="floattan"/>
/// <returns>The angle in radians.</returns>
/// <returns>The angle in degrees.</returns>
native Float:atan(Float:value);

/// <summary>Get the multi-valued inversed value of a tangent in radians.</summary>
/// <summary>Get the multi-valued inversed value of a tangent in degrees.</summary>
/// <param name="y">y size</param>
/// <param name="x">x size</param>
/// <seealso name="atan"/>
/// <seealso name="floattan"/>
/// <returns>The angle in radians.</returns>
/// <returns>The angle in degrees.</returns>
native Float:atan2(Float:y, Float:x);


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