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MMORPG Persistent Browser Based Game (PBBG) set in an alternate near future in where the COVID-19 mutated and wiped most of the human population.
Still very early access, so much of the features are still yet to come.
- RPG Character
- Leveling
- Skill training
- MMO elements
- PvP
- Leaderboard
- Events
- Social distancing event - bar is closed
- Darknet - black market
- Drug trade
- Drug prices change every 5 hours to a semi-random value. Business 101: Buy low, sell high
- Weapon trade
- Drug trade
- Buildings
- Player lands - each player will have own land with set number of plots to build buildings on
- Resource production (drug labs, plantations, etc)
- Market - for buying other stuff
- Bar - this is where you'll get your missions from
- Missions
- Wastelands - area outside the city
- Scavenging
- Go scavenging into the wastelands and get some small reward
- Useful for when you will be out of the game for a while, so that your character does at least something while you're AFK
- Scavenging
You can support this project by donating. Any donation would be a huge help and is much appreciated.
Ko-fi: https://ko-fi.com/U7U2MDBC
PayPal: https://www.paypal.me/matronator
Bitcoin: 35VRpVQaqFWjUCnVRpGineShz76QyYgSVg
For full changelog see CHANGELOG.md
- Updated: Darknet prices (see the Wiki for current prices)
- Added: New jobs
- Added: "Did you know" cards during jobs
- Adjusted: Experience gain from missions
- Added: Player Assaults (PvP)!
- Added: Building upgrades
- Fixed: Money overflowing 32bit integer range (#2)
- UI Adjustments
- Added: Buildings
- Added: Player incomes (collected from buildings every 5 hours)
- Adjusted mission and scavenging rewards (now based on level)
- Database optimization
- Added player lands
- Prepared building slots
- More Czech translations
- UI/UX improvements
More in CHANGELOG.md