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    • Actions

      Public
      C#
      84700Updated Mar 27, 2025Mar 27, 2025
    • ZLinq

      Public
      Zero allocation LINQ with Span and LINQ to SIMD, LINQ to Tree (FileSystem, Json, GameObject, etc.) for all .NET platforms and Unity.
      C#
      MIT License
      1111.4k70Updated Mar 27, 2025Mar 27, 2025
    • Yet Another gRPC over HTTP/1 using WebSocket implementation, primarily targets .NET platform.
      C#
      MIT License
      139430Updated Mar 24, 2025Mar 24, 2025
    • ZString

      Public
      Zero Allocation StringBuilder for .NET and Unity.
      C#
      MIT License
      1662.2k53Updated Mar 19, 2025Mar 19, 2025
    • ZLogger

      Public
      Zero Allocation Text/Structured Logger for .NET with StringInterpolation and Source Generator, built on top of a Microsoft.Extensions.Logging.
      C#
      MIT License
      971.4k81Updated Mar 19, 2025Mar 19, 2025
    • YetAnotherHttpHandler brings the power of HTTP/2 (and gRPC) to Unity and .NET Standard.
      C#
      MIT License
      36414190Updated Mar 19, 2025Mar 19, 2025
    • Convert Object into QueryString/FormUrlEncodedContent for C# HttpClient REST Request.
      C#
      MIT License
      66540Updated Mar 19, 2025Mar 19, 2025
    • Append supplemental methods(WhenAny, WhenAll, Lazy) to ValueTask.
      C#
      MIT License
      714510Updated Mar 19, 2025Mar 19, 2025
    • Utf8 based StreamReader for high performance text processing.
      C#
      MIT License
      822600Updated Mar 19, 2025Mar 19, 2025
    • C# Source Generator to create value-object, inspired by units of measure.
      C#
      MIT License
      2036020Updated Mar 19, 2025Mar 19, 2025
    • UniTask

      Public
      Provides an efficient allocation free async/await integration for Unity.
      C#
      MIT License
      8819k142Updated Mar 19, 2025Mar 19, 2025
    • Ulid

      Public
      Fast .NET C# Implementation of ULID for .NET and Unity.
      C#
      MIT License
      601.4k45Updated Mar 19, 2025Mar 19, 2025
    • Structure of arrays source generator to make CPU Cache and SIMD friendly data structure for high-performance code in .NET and Unity.
      C#
      MIT License
      1128600Updated Mar 19, 2025Mar 19, 2025
    • SlnMerge

      Public
      SlnMerge merges the solution files when generating solution file by Unity Editor.
      C#
      MIT License
      711900Updated Mar 19, 2025Mar 19, 2025
    • SimdLinq

      Public
      Drop-in replacement of LINQ aggregation operations extremely faster with SIMD.
      C#
      MIT License
      1479120Updated Mar 19, 2025Mar 19, 2025
    • CLI/GUI Frontend of Unity Test Runner to test on any platform.
      C#
      MIT License
      2330810Updated Mar 19, 2025Mar 19, 2025
    • Fill random/edge-case value to target type for unit testing, supports both .NET Standard and Unity.
      C#
      MIT License
      14900Updated Mar 19, 2025Mar 19, 2025
    • R3

      Public
      The new future of dotnet/reactive and UniRx.
      C#
      MIT License
      1152.7k73Updated Mar 19, 2025Mar 19, 2025
    • ProcessX

      Public
      Simplify call an external process with the async streams in C# 8.0.
      C#
      MIT License
      3248421Updated Mar 19, 2025Mar 19, 2025
    • High performance observable collections and synchronized views, for WPF, Blazor, Unity.
      C#
      MIT License
      4667080Updated Mar 19, 2025Mar 19, 2025
    • Utilized native-memory backed array for .NET and Unity - over the 2GB limitation and support the modern API(IBufferWriter, ReadOnlySequence, scatter/gather I/O, etc...).
      C#
      MIT License
      1629710Updated Mar 19, 2025Mar 19, 2025
    • A framework for transparently invoking multiple instances or clients.
      C#
      MIT License
      32920Updated Mar 19, 2025Mar 19, 2025
    • High performance in-memory/distributed messaging pipeline for .NET and Unity.
      C#
      MIT License
      1101.5k31Updated Mar 19, 2025Mar 19, 2025
    • Zero encoding extreme performance binary serializer for C# and Unity.
      C#
      MIT License
      2233.6k603Updated Mar 19, 2025Mar 19, 2025
    • Source Generator based Embedded Typed Readonly In-Memory Document Database for .NET and Unity.
      C#
      MIT License
      1141.6k22Updated Mar 19, 2025Mar 19, 2025
    • .NET PhysX 5 binding to all platforms(win, osx, linux) for 3D engine, deep learning, dedicated server of gaming.
      Rust
      MIT License
      2028740Updated Mar 19, 2025Mar 19, 2025
    • Unified Realtime/API framework for .NET platform and Unity.
      C#
      MIT License
      4374k130Updated Mar 19, 2025Mar 19, 2025
    • LitJWT

      Public
      Lightweight, Fast JWT(JSON Web Token) implementation for .NET.
      C#
      MIT License
      2220911Updated Mar 19, 2025Mar 19, 2025
    • A library for building server application using loop-action programming model on .NET.
      C#
      MIT License
      1325100Updated Mar 19, 2025Mar 19, 2025
    • Kokuban

      Public
      Simplifies styling strings in the terminal for .NET application.
      C#
      Other
      314010Updated Mar 19, 2025Mar 19, 2025