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Refactor engine status #600
Conversation
WalkthroughThe changes across multiple files involve restructuring the Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant Engine
participant EngineStatus
Client->>Engine: Start Engine
Engine->>EngineStatus: MarkReady()
Engine->>Client: Engine is Ready
Client->>Engine: Stop Engine
Engine->>EngineStatus: MarkStopped()
Engine->>Client: Engine is Stopped
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Actionable comments posted: 1
🧹 Outside diff range and nitpick comments (1)
services/traces/engine.go (1)
61-68
: ApproveRun
method changes and address TODO commentThe changes in the
Run
method are consistent with the previous modifications, simplifying the code by directly callingMarkReady()
on theEngine
instance. This improves code readability and maintains the PR's objective of simplifying the engine's usage.However, there's a TODO comment that needs attention:
// TODO: use the context to stop the engine.
Would you like me to provide a code snippet demonstrating how to use the context to stop the engine, or should I create a GitHub issue to track this task?
📜 Review details
Configuration used: CodeRabbit UI
Review profile: CHILL
📒 Files selected for processing (3)
- models/engine.go (1 hunks)
- services/ingestion/engine.go (3 hunks)
- services/traces/engine.go (4 hunks)
🔇 Additional comments (10)
models/engine.go (4)
33-43
: Summary ofEngineStatus
method renamingThe renaming of
IsReady
,IsStopped
, andIsDone
toReady
,Stopped
, andDone
respectively improves the overall consistency and simplicity of theEngineStatus
API. These changes align well with the PR objectives of simplifying the engine usage within the codebase.While the functional behavior remains unchanged, it's important to ensure that all references to these methods throughout the codebase are updated accordingly. The impact should be minimal, mainly affecting method calls and potentially improving code readability.
To get an overview of the usage of these methods across the codebase and ensure all references have been updated, please run the following script:
#!/bin/bash # Description: Overview of EngineStatus method usage # Test: Search for all method calls on EngineStatus. # Expect: Results showing updated usage of Ready, Stopped, and Done, and no usage of old method names. rg --type go -e 'EngineStatus.*Ready\(' -e 'EngineStatus.*Stopped\(' -e 'EngineStatus.*Done\(' -e 'EngineStatus.*IsReady\(' -e 'EngineStatus.*IsStopped\(' -e 'EngineStatus.*IsDone\('Please review the results to confirm that all method calls have been updated consistently across the codebase.
41-43
: Approve renaming ofIsDone
toDone
The renaming of
IsDone
toDone
improves consistency with theEngine
interface and simplifies the method name. This change enhances the overall clarity of the codebase.To ensure all references to this method have been updated, please run the following script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsDone' # Test: Search for 'IsDone' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsDone\(' # Test: Search for 'Done' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go 'EngineStatus.*Done\('
33-35
: Approve renaming ofIsReady
toReady
The renaming of
IsReady
toReady
improves consistency with theEngine
interface and simplifies the method name. This change enhances the overall clarity of the codebase.To ensure all references to this method have been updated, please run the following script:
✅ Verification successful
Verified renaming of
IsReady
toReady
All references to
IsReady
have been successfully updated toReady
. No residual instances ofIsReady
were found, ensuring consistency and correctness in the codebase.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsReady' # Test: Search for 'IsReady' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsReady\(' # Test: Search for 'Ready' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go 'EngineStatus.*Ready\('Length of output: 199
37-39
: Approve renaming ofIsStopped
toStopped
with a minor considerationThe renaming of
IsStopped
toStopped
simplifies the method name. However, it's worth noting that the new name might be slightly less clear in indicating a boolean state.To ensure all references to this method have been updated and to consider the clarity of usage, please run the following script:
Please review the usage of
Stopped
in context to ensure it remains clear and unambiguous throughout the codebase.✅ Verification successful
Renaming of
IsStopped
toStopped
verified successfullyAll references to
IsStopped
have been removed, and theStopped
method is consistently used throughout the codebase.🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash # Description: Check for any remaining references to the old method name 'IsStopped' and review usage of 'Stopped' # Test: Search for 'IsStopped' method calls on EngineStatus. Expect: No results. rg --type go 'EngineStatus.*IsStopped\(' # Test: Search for 'Stopped' method calls on EngineStatus. Expect: Results showing updated usage. rg --type go -C 2 'EngineStatus.*Stopped\('Length of output: 546
services/traces/engine.go (4)
30-31
: Approve embeddingEngineStatus
inEngine
structThis change simplifies the
Engine
struct by directly embeddingEngineStatus
instead of using a pointer. This modification aligns well with the PR objective of simplifying the engine's usage. It eliminates the need for pointer dereferencing when accessing status methods, leading to cleaner and more straightforward code.
50-51
: Approve direct initialization ofEngineStatus
This change is consistent with the modification in the
Engine
struct definition. It simplifies the initialization process by directly initializingEngineStatus
within theEngine
struct, eliminating the need for a separate status allocation. This approach leads to more concise and easier-to-understand code.
155-155
: ApproveStop
method simplificationThe change in the
Stop
method, callingMarkStopped()
directly on theEngine
instance, is consistent with the previous modifications. This simplification removes unnecessary pointer dereferencing, making the code more straightforward and easier to understand.Note: The AI summary mentioned the removal of
Done()
andReady()
methods. While not visible in the provided code snippet, this removal aligns with the overall simplification approach of the PR.
Line range hint
1-157
: Summary of changes and suggestions for next stepsThe changes in this file consistently simplify the
Engine
struct and its methods, aligning well with the PR objective of enhancing the engine's usability. The modifications improve code readability and maintain a consistent approach throughout the file.Next steps:
- Address the TODO comment in the
Run
method regarding the use of context to stop the engine.- Ensure that the removal of
Done()
andReady()
methods (mentioned in the AI summary but not visible in the provided code) doesn't negatively impact any other parts of the codebase that might have been using these methods.- Consider adding or updating unit tests to cover the modified behavior of the
Engine
struct and its methods.Overall, these changes represent a positive step towards a more streamlined and maintainable codebase.
services/ingestion/engine.go (2)
34-35
: Review the embedding ofEngineStatus
as a pointerEmbedding
*models.EngineStatus
as a pointer in theEngine
struct allows methods with pointer receivers fromEngineStatus
to be promoted toEngine
. Ensure that this behavior is intentional and thatEngineStatus
is properly initialized to avoid potential nil pointer dereferences. If method promotion of pointer receivers is not required, consider embeddingEngineStatus
by value (models.EngineStatus
) for safer access.
64-65
: Initialization ofEngineStatus
is appropriateThe
EngineStatus
is correctly initialized usingmodels.NewEngineStatus()
, ensuring that the embedded status is properly set up for theEngine
.
@@ -113,7 +104,7 @@ func (e *Engine) Run(ctx context.Context) error { | |||
|
|||
e.log.Info().Uint64("start-cadence-height", latestCadence).Msg("starting ingestion") | |||
|
|||
e.status.MarkReady() | |||
e.MarkReady() |
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💡 Codebase verification
Update Required: Reference to removed engine.Ready()
method found in bootstrap/bootstrap.go
. Please update this reference to prevent potential runtime errors.
bootstrap/bootstrap.go: <-engine.Ready()
🔗 Analysis chain
Ensure all references to removed Ready()
and Done()
methods are updated
Since the Ready()
and Done()
methods have been removed from the Engine
struct, please verify that any external code or components that previously relied on these methods have been updated accordingly to prevent potential runtime errors.
Run the following script to check for any remaining references to the removed methods:
🏁 Scripts executed
The following scripts were executed for the analysis:
Script:
#!/bin/bash
# Description: Search for references to the removed `Ready()` and `Done()` methods in the codebase.
# Test: Find any usage of `Ready()` method on `Engine` instances.
# Expect: No matches if all references have been updated.
rg --type go '\.Ready\(\)' --context 5
# Test: Find any usage of `Done()` method on `Engine` instances.
# Expect: No matches if all references have been updated.
rg --type go '\.Done\(\)' --context 5
Length of output: 2877
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LGTM!
Description
small refactor to make the engine a bit simpler to use
For contributor use:
master
branchFiles changed
in the Github PR explorerSummary by CodeRabbit
New Features
Bug Fixes
Refactor
Engine
type to embedEngineStatus
directly, simplifying initialization and state management.Documentation