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Releases: oldmud0/LilithPort

v1.08 Prerelease 1

15 Feb 05:52
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v1.08 Prerelease 1 Pre-release
Pre-release

v1.08 continues making many minor changes to LilithPort:

  • Added a long, long readme.
  • Migrated project to VS 2015. The project should still be XP-compatible, but I will check to see if the minimum .NET Framework version can be changed back to 3.5.
  • Added support for Fighter Maker 2015
  • Fix a few UX annoyances
  • Fix an error related to wrong working directories causing I/O failure

...thus the increase in version number.

However, the spectate bug is still being worked on. Once a fix is made, then v1.08 will be released.

v1.07 R3

28 Nov 20:35
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  • Fixed bookmarks being completely useless (the Click event was not being registered for MenuItems with attached ContextMenus).
  • Corrected seek mode translation (closes #2)
  • Fixed player context menu not graying out invalid options (closes #1)

Known issues:

  • Player list behavior is still very quirky; you have to click on the player to select him and then right-click to show options. Right-click won't do both.
  • Exception thrown (and caught?) when restarting.
  • Lenny face doesn't work in MOTD. This is an urgent issue.
  • Spectate not working. Unconfirmed.

Thanks to @Bradsama for reporting issues.

v1.07 English Stable

23 Nov 22:23
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This release fixes the chat box/log passing through the text box.

This release will be deployed for Pokemon Type Wild 0.53t2.

v1.07 English Semi-stable 1

21 Nov 21:26
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Pre-release

This is the first English release of LilithPort (with the exception of TerrorPort)!

This version was not thoroughly tested but contains a multitude of fixes and additions that were not present in the original LilithPort:

  • Full English translation (except for code comments)
  • Changed tool strip/menu strip to use MainMenu
  • Fixed anchoring and mnemonics for all forms
  • Use IPAddress class instead of 64-bit integer to represent an address, to lay the groundwork for possible IPv6 support

Known issues:

  • Fighter Maker 2nd executables that do not have the file description 2D格闘ツクール2nd. are not supported. (This issue has been present since the very beginning.)