A few new features and a few bugfixes this release.
New features:
- VGZ (gzip-compressed VGM) support.
- 2x Game Boy VGM support. Tested to work on 2x Game Boy modules in Furnace.
- Support for passing a custom engine rate and timer TMA offset to the VGM converter.
Changes/fixes:
- Fixed logic errors in the GUI code that made it difficult to create 2x LSDj renders.
- Refreshed the GUI a bit to look cleaner.
- Made the visualizer configuration panel collapsible to save space on smaller displays (#7).
- Updated Slint to 1.3.2.