Bloodlines is a 3D soulslike game developed with Unity, focusing on challenging melee combat and an immersive dark medieval setting. It was developed as a group project for the Digital Game Design and Development course at FEUP, with the** game mechanics**, world design, art, animations, and sound all crafted by the team from scratch.
A knight, whose family castle is taken from them, embarks on a perilous quest to reclaim it. The stronghold, now overrun by enemies, is vast and treacherous. But this is no ordinary fight—should the knight fall, their descendants will take up the blade. Generation after generation, the bloodline will not rest until the castle is won back.
- ⚔️ Challenging Soulslike Combat – Strategic melee battles with satisfying risk-reward mechanics.
- 🏰 Expansive Castle Environment – Explore a vast castle filled with secrets, enemies, and danger around every corner.
- 🧬 Generational Progression – If you die, your heir continues the journey. The bloodline never breaks.
- 🎮 Handcrafted Assets – Original 3D models, animations, and audio created by our team.
- 🎧 Immersive Sound Design – A unique soundtrack and environmental audio to draw you into the world.
Play the game from the Itch.io page.
- Download the latest build.
- Extract the archive.
- Run
Bloodlines.exe
.
Name | Role |
---|---|
Nuno Resende | Developer |
João Gonçalves | Developer |
Nuno Oliveira | Developer |
Claudio Savelli | Developer |
Rafael Afonso | Developer |
Miguel Neves | Developer |
Pedro Teixeira | 3D Modeller |
Gabriel Natan | Sound Designer |
Pablo Nobrega | Sound Designer |
This project is licensed under the MIT License.