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Hot wheels Turbo Racing (requires proper emulation of GPU busy state) #217

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gameblabla opened this issue Sep 13, 2021 · 1 comment
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@gameblabla
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So there's a PS1 game, Hot Wheels : Turbo Racing, that relies on proper emulation of GPU busy states otherwise, it will black screen after the intro.
PCSX Reloaded actually has a hack for that game called "Enable GPU busy state" which is implemented plugin-side.
However for Rearmed, this won't work (i already tried), requiring us to probably implement it within psxdma.c.

The hack can be seen in action here
https://github.com/gameblabla/pcsxr/blob/6484236cb0281e8040ff6c8078c87899a3407534/pcsxr/plugins/dfxvideo/gpu.c#L1586

notaz added a commit to libretro/pcsx_rearmed that referenced this issue Oct 8, 2023
notaz added a commit that referenced this issue Oct 9, 2023
@notaz
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notaz commented Oct 9, 2023

I've added some approximation which seems to be good enough for this game.

@notaz notaz closed this as completed Oct 9, 2023
notaz added a commit to libretro/pcsx_rearmed that referenced this issue Dec 19, 2024
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