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Consider adding an option for raw song folder output when building for PS3. #271
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Figuring this out now. Assuming the common case is installing directly into RPCS3 drive folders, what would be the most useful place in the folder hierarchy to output songs:
Option 1 has the advantage that it installs to the right game automatically. But option 2 would let you override this if you know what you're doing, also if you're not installing directly into the RPCS3 drive then maybe it's more expected that the new things in the folder you select would just be the pack folders instead of e.g. I guess it could also pick between the two automatically. So if you select a folder named Regardless the default location will be settable in Preferences (and maybe default to RPCS3's usual folder per platform) so you'd generally never have to touch it in the dialog. |
Option 2 looks less surprising in my opinion. Usually when you select an output folder you are expecting the loose files to end up there rather than deeply nested. That being said if you want the convenience shortcut anyway, this is what I would personally do.
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- Preference for default folder in select dialog, expected this will be RPCS3 .../dev_hdd0/game/BLUS30463/USRDIR - Supported in one to one, make packs, and make songs TODO - Normal compile ps3 folder output (at least RB, other games also?) - Be smart about subdirectories in the given folder, so you can select dev_hdd0, dev_hdd0/game, or dev_hdd0/game/BLUS30463, and it will put songs in the right place - Maybe we can default to the expected RPCS3 folder per OS
This has been added in version |
There are several cases where building a package is not needed (and outright undesirable), so it would be nice if operations supported creating unpacked song folders instead.
This can save a lot of time as building a pkg file is really slow.
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