Skip to content

Commit

Permalink
remove envMap encoding macro.
Browse files Browse the repository at this point in the history
  • Loading branch information
bhouston committed Feb 24, 2016
1 parent c134418 commit 7fb2830
Showing 1 changed file with 0 additions and 6 deletions.
6 changes: 0 additions & 6 deletions src/renderers/shaders/ShaderChunk/envmap_pars_fragment.glsl
Original file line number Diff line number Diff line change
Expand Up @@ -11,12 +11,6 @@
#endif
uniform float flipEnvMap;

vec4 envMapTexelToLinear( vec4 value ) {
#define MACRO_DECODE ENVMAP_ENCODING
#include <encoding_template>
#undef MACRO_DECODE
}

#if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( STANDARD )

uniform float refractionRatio;
Expand Down

0 comments on commit 7fb2830

Please sign in to comment.