Enable the ESLint no-useless-escape
rule (PR 12551 follow-up)
#12594
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Note that a number of these cases are covered by existing unit-tests, and a few others only matter for the development/build scripts.
Furthermore, I've also tried to the best of my ability to test each case manually to hopefully further reduce the likelihood of this patch introducing any bugs.
Please find additional details about the ESLint rule at https://eslint.org/docs/rules/no-useless-escape