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This repository was archived by the owner on Nov 29, 2023. It is now read-only.

Ryu Mod Manager CLI v1.7

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@mosamadeeb mosamadeeb released this 22 May 11:46
· 43 commits to main since this release

Changelog:

  • Added Vortex support! Please check this link for more info.

    • The new INI option, LoadExternalModsOnly, is enabled by default.
    • While it's enabled, if the _externalMods directory (generated by Vortex) exists inside the mods folder, it will be used exclusively, and other mods in the load order file will be ignored. If the directory does not exist yet, then this option is ignored.
    • If you want to use your load order in ModLoadOrder.txt along with Vortex, then you can disable this option and manually put _externalMods in your load order TXT in any position, and it will be treated as a normal mod.
  • IMPORTANT NOTES FOR USING VORTEX:

    • If you face any issues with running RMM along with Vortex, try clicking Purge Mods and then Deploy Mods again in Vortex, and then run RMM again.
    • Vortex does not have any "load order". Instead, it will notify you if there are any conflicts between your mods, and allow you to Manage Rules to choose which mod should overwrite the other(s).
  • Enabled RebuildMLO by default. This only affects new installations of RMM (i.e. when the INI is created automatically).

    • This means that new users will not have to run RMM manually every time they install/uninstall mods.
  • Added a warning if the game's exe is outdated (i.e. not latest Steam version).

    • This warning means that you may get the "Assertion failed" error from Parless when running the game.
    • This is only a warning, and RMM will still function the same. You can disable this by disabling ShowWarnings in the INI.
  • Fixed a bug where previously repacked pars would not be removed if the MLO generation does not involve repacking new pars.

Check out the instructions on the wiki for setting up Ryu Mod Manager for the game.


The release zip has been removed. If you have a very good reason to want it, you should compile the program yourself. The release notes were left here for documentation purposes.

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