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Fix Deceive not exiting & change when status is updated in LCU (#32)
* Prompts user to elevate if LCU is running as admin Doesn't crash to access denied exception Bumped version to v1.4.1 * fixed path when registry entry is not found, added new registry location * fix if RiotClientInstalls.json exists, but no Riot Client or corrupted * use List instead of Array for RC paths * Target .NET 4.8; support .NET 4.6+ (.NET 4.6 is included since first Win10 release) * use WebSocket to monitor chat status changes more reliable reflection of masked status in client does not break after leaving/joining lobbies or exiting games changed IsValidLCUPath to check for system.yaml instead of Logs folder * add reference to netstandard, just in case... * use TLS 1.2 to handle random WebExceptions * fix _ws assignment and check for null, remove redundant code * Update LCU status only on gameflow phase change * fix status on startup, as gameflow isn't changing now * fix not being able to change status when disabled * support RC proxy XMPP presence * Fix Thread (therefore Deceive) not exiting * Specify when exactly to send status update to LCU * Bump to 1.6.1 * Fix LCU status not online after game when disabling while in game * rename to StartupHandler, make CheckForUpdates() return void class name was also inconsistent with file name
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