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Canvas.scaleFactor not take into account #15
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Hi @soimy |
mob-sakai
changed the title
v1.1.0 Canvas.scaleFactor not take into account
Canvas.scaleFactor not take into account
Dec 10, 2018
Sorry. |
When I test it, it does not work well if ParticleSystem.ScalingMode is set to ”Hierarchy". |
Closed
The issue will be fixed in the next release:) |
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env: Unity 2018.2.17f1
When using
Screen space - Overlay
and UI scale ModeScale with screen size
,Canvas.scaleFactor
should take into account insideUpdateMesh()
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